International Game Technology PLC Announces Tender
LONDON, U.K. (June 18, 2018) --
International Game Technology PLC (NYSE:IGT) (IGT) today announced
a tender offer (the Offer) for its outstanding:
- 700,000,000 4.125% Senior Secured Notes due
2020 represented by the Regulation S global note (the 4.125% Notes)
(ISIN: XS1204431867); and
- 500,000,000 4.750% Senior Secured Notes due
2020 (the 4.750% Notes and, together with the 4.125% Notes (the
Notes)) (ISIN XS0860855930),
on the terms and subject to the
conditions set out in the offer to purchase (the Offer to
Purchase), and subject to the offer and distribution restrictions set out
in the Offer to Purchase. For the avoidance of doubt, with respect to the
4.125% Notes, the Offer is only being made for such 4.125% Notes which are
represented by the Regulation S global note (ISIN: XS1204431867).
IGT hereby also announces that it
intends to launch a new offering of euro notes (the New Notes and
the offering, the New Notes Offering). The purpose of the Offer and
the New Notes Offering is to extend the weighted average maturity of IGTs
Subject to the terms and conditions
set out in the Offer to Purchase, IGT intends to purchase an aggregate
principal amount of Notes (if any) validly tendered for an aggregate tender
offer consideration with respect to such Notes across both Series up to an
amount equal to the gross proceeds from the New Notes Offering (the New
However, IGT reserves the right, in
its sole discretion, to accept an aggregate principal amount of Notes (if any)
validly tendered for an aggregate tender offer consideration that is
significantly more or significantly less than the New Notes Proceeds and, in
the event that any accrued interest, costs, fees or expenses are subsequently
designated by IGT to be paid with the New Notes Proceeds, this would reduce by
such amount the tender offer consideration available to be paid and
consequently the aggregate principal amount of Notes accepted for purchase.
The funding of the New Notes
Offering is a condition to the Offer (though such condition may be waived in
whole or in part by IGT).
The tender offer consideration for
each 1,000 principal amount of the 4.125% Notes will be 1,050. The
tender offer consideration for each 1,000 principal amount of the 4.750%
Notes will be 1,070.
In addition to the respective tender
offer consideration, all holders of purchased Notes will also receive a cash
amount equal to accrued and unpaid interest on the applicable Notes.
The Offer begins on June 18, 2018,
and expires on June 25, 2018, unless the period for the Offer is extended,
reopened, amended or terminated.
IGT will promptly announce the
results of the Offer by issuing a news release.
Beneficial owners are advised to
check with any broker, dealer, bank, custodian, trust company or other
intermediary or nominee through which they hold Notes whether such institution
would require receipt of instructions to participate in the Offer before any
Further Information click here.
IGT (NYSE:IGT) is the global leader
in gaming. We enable players to experience their favorite games across all
channels and regulated segments, from Gaming Machines and Lotteries to
Interactive and Social Gaming. Leveraging a wealth of premium content,
substantial investment in innovation, in-depth customer intelligence,
operational expertise and leading-edge technology, our gaming solutions
anticipate the demands of consumers wherever they decide to play. We have a
well-established local presence and relationships with governments and
regulators in more than 100 countries around the world, and create value by
adhering to the highest standards of service, integrity, and responsibility.
IGT has over 12,000 employees.
Robert K. Vincent,
toll free in U.S./Canada (844)
IGT-7452; outside U.S./Canada (401) 392-7452
T: (401) 392-7190
Italian media inquiries,
T: (+39) 06 51899030
SOURCE: International Game
Technology PLC (IGT).
2017-2018 - Loto-Québec Report Increased Revenues for a Third
MONTREAL, Quebec, Canada (June 14,
2018) Finance Minister Carlos Leitão submitted
Loto-Québecs 2017-2018 Annual Report to the National Assembly this
morning. The Corporations total revenues reached $3.769 billion, which is
$133.6 million higher (+3.7%) compared to the previous fiscal year.
Loto-Québec paid a dividend of $1.310 billion, or $104.9 million more
than last year, exceeding the target announced by the government by $169.0
Our excellent performance is
attributable to the combined efforts of all our business sectors to make our
offerings more attractive and apply efficient management practices in
compliance with our responsible commercialization framework, explained
Lynne Roiter, President and CEO of Loto-Québec.
- Lottery sales are on the upswing. Quebecers
enthusiastically adopted Grande Vie, the pan-Canadian product launched in
October 2016, as demonstrated by Loto-Québecs significant market
share of 33.4%. These impressive results are also attributable to instant
lotteries (+13.9%) and event betting (+12.3%), which were very popular this
past financial year.
- Revenue growth in the four casinos is mainly due to
the focus placed on varied entertainment offerings. Casinos recorded almost
290,000 additional visits (+3.1%) as compared to 2016-2017, a year where a 3.0%
increase in visits over FY2015-2016 was recorded.
- The gaming establishment sector (video lottery
terminals in bars and brasseries, as well as gaming, bingo and Kinzo halls)
recorded slightly higher revenues. Revenues from video lottery terminals in
bars and brasseries were relatively stable, or declined in areas targeted by
the VLT withdrawal plan. On the other hand, the two gaming halls continued to
put in a good showing. Bingo continued to be affected by the general industry
- The popularity of our online gaming site is growing
year over year. Over the past fiscal year, total revenues for all types of
games combined reached $118.0 million, or an increase of 37.5%. In early 2018,
Loto-Québec launched its new lotoquebec.com portal to bring together all
types of online games in a single location. The initiative simplified
navigation between all our product lines in order to provide customers with a
more fluid and user-friendly online experience.
- Loto-Québec overall performance is
improving thanks to a sound social responsibility initiative that provides a
positive contribution to communities from social, economic and environment
standpoints. The responsible commercialization of our offerings is at the very
heart of that initiative. The World Lottery Association (WLA) has renewed the
Corporations Security Control Standard Certification, which attests to
the security and integrity of its operational practices.
The 2017-2018 annual report [French version, PDF 7
MB] is available on Loto-Québecs website. The English version
will be available at a later date.
1 Prizes paid to
lottery and gaming hall (bingo and Kinzo) winners.
2 The gaming
establishment sector includes video lottery terminals in bars and brasseries,
as well as gaming, bingo and Kinzo halls.
generated by lotoquebec.com are included in lottery or casino income, as
SOURCE and information: Patrice
Lavoie, Corporate Director, Public Affairs, Press Relations and Social Media,
Loto-Québec, T: 514-499-5130, E:
Georgia Lottery Corp. Celebrates 25th
ATLANTA, Georgia (June 20, 2018) --
The Georgia Lottery Corp. marked its 25th anniversary during a ceremony
Wednesday at the Georgia State Capitol. Georgia Lottery President and CEO
Gretchen Corbin was joined by Gov. Nathan Deal to commemorate the occasion,
which was a celebration of the Georgia Lottery, Georgias HOPE Scholarship
Program and Georgias Pre-K Program.
The Georgia Lottery has not
only lived up to the vision and promises of 25 years ago, it has exceeded
them, said Gov. Deal.
Behind every one of the
millions of HOPE and Pre-K beneficiaries is a life made better through greater
opportunity, a mind made stronger through sound education and a lifetime of
dividends that result from our continued investment in Georgias
In 25 years, the Georgia Lottery has
contributed more than $19.5 billion to the state of Georgia for education.
As we celebrate the Georgia
Lottery, we also celebrate our supporters and partners, Corbin said.
We honor Gov. Zell Miller for his vision to create an education
lottery in Georgia. Id also like to extend a special thanks to Gov. Deal
for his steadfast support.
Since the Georgia Lottery began in
1993, more than 1.8 million students have received Georgia Lottery-funded HOPE
scholarships and grants.
We are very proud that
Georgias HOPE program remains one of the countrys largest and most
generous scholarship programs. Supported by the Georgia Lottery Corp., HOPE has
been a critical component of Georgias workforce development efforts by
providing students with over $10 billion dollars in awards, stated
Caylee Noggle, interim president of the Georgia Student Finance Commission.
As we celebrate our success
over the past 25 years, we also look forward with confidence knowing that HOPE
will be available for future generations thanks to the leadership of Gov. Deal,
the support of the General Assembly, and a strong footing from the Georgia
Lottery Corp, Noggle added.
More than 1.6 million 4-year-olds
have received a jumpstart on their education with high-quality, Georgia
The first step necessary
for developing Georgias Pre-K Program was to create and maintain a
dedicated funding stream for the program, said Amy M. Jacobs,
commissioner for Bright from the Start: Georgia Department of Early Care and
The primary reason Georgia
was able to successfully develop and grow this program was because the public
and policymakers of Georgia were committed to it financially. And that
commitment was, and still is, possible only because of the Georgia Lottery
The Georgia Lotterys
25 years of success is a milestone that all Georgians can celebrate,
Corbin said. Georgias students, families, schools and
communities have benefited and are stronger because of the opportunities
provided by lottery-funded HOPE and Pre-K. We understand the far-reaching
impact of these important educational programs and remain committed to our
mission of responsibly maximizing dollars for HOPE and Pre-K.
Our achievements are the
result of a team effort, Corbin said. Im grateful to
the Georgia Lotterys board of directors, employees, players, retailers,
business partners and our education partners.
Since its first year, the Georgia
Lottery Corp. has returned more than $19.5 billion to the state of Georgia for
education. All Georgia Lottery profits go to pay for specific educational
programs, including Georgias HOPE Scholarship Program and Georgias
Pre-K Program. More than 1.8 million students have received HOPE, and more than
1.6 million 4-year-olds have attended the statewide, voluntary prekindergarten
For more information on the Georgia
Lottery Corp., please visit: www.galottery.com
Play Responsibly Be An
Informed Player Its All about Fun!
CONTACT: Tandi Reddick,
Communications Director, Georgia Lottery Corp., (404) 215-5062 office, (404)
323-4644 cell, E: firstname.lastname@example.org.
SOURCE: Georgia Lottery Corp.
Laboratories International (GLI®) Celebrates Its 30th Anniversary with the
South Dakota Commission on Gaming
LAKEWOOD, NJ (June 20, 2018)
Gaming Laboratories International, (GLI®) is celebrating its 30th
anniversary working in partnership with the South Dakota Commission on
To mark this historic milestone, GLI
President and CEO James Maida presented the Commission with a special plaque
commemorating the renewal of GLIs longstanding consulting contract during
the Commissions quarterly business meeting in Deadwood, South Dakota on
June 20, 2018.
South Dakota became a pioneer in the
gaming industry more than three decades ago by being the first state in the
country to implement a video lottery system.
At the time, the states
Lottery Commission turned exclusively to a new company called GLI for start-up
consultation and video terminal/system testing and certification.
Soon after, the South Dakota
Commission on Gaming was created to regulate casinos and contracted with GLI
for slot machine testing. Now, 30 years later, GLI and the South Dakota
Commission on Gaming are continuing their three-decade relationship by renewing
GLIs consulting contract.
Since it first began, the
contractual relationship between GLI and the South Dakota Commission on Gaming
has evolved along with gaming in the state.
Today, GLI tests a wide variety of
advanced electronic gaming equipment and consults with the state on the latest
emerging gaming technologies.
In 1989, the State of South
Dakota took a chance on a small startup gaming test lab and today we can look
back with a sense of pride in all that we have accomplished together during
these many years, said James Maida, President and CEO of GLI.
President/CEO James Maida presents a commemorative plaque to Exec. Secretary
for the South Dakota Commission on Gaming Larry B.
We have enjoyed a wonderful
relationship with the State of South Dakota and the South Dakota Commission on
Gaming. We owe them a tremendous debt of gratitude for believing in our company
and sharing our vision of how gaming could flourish under the protection of
independent testing. We look forward to working together for years to come to
ensure the integrity and prosperity of South Dakotas trailblazing gaming
Since the inception of
gaming in South Dakota, GLI has been an invaluable part of our accomplishments
from the outset, stated Larry B. Eliason, Executive Secretary for the
South Dakota Commission on Gaming. As we began the process of
implementing gaming throughout the state, we needed to ensure our residents,
and ourselves, that gaming could be conducted honestly and successfully, while
protecting competition and public policy. Our close relationship with GLI was,
and continues to be, a key element in achieving those goals.
About Gaming Laboratories
Gaming Laboratories International,
LLC delivers the highest quality land-based, lottery and iGaming testing and
assessment services. GLIs laboratory locations are found on six
continents, and the company holds U.S. and international accreditations for
compliance with ISO/IEC 17025, 17020, and 17065 standards for technical
competence in the gaming, wagering and lottery industries. For more
information, visit gaminglabs.com.
CONTACT: Christie Eickelman, VP of
Global Marketing, E: email@example.com.
SOURCE: Gaming Laboratories
Arizona Lottery Welcomes Back Player-Favourite WILLY WONKA
GOLDEN TICKET Scratchers®
Over $14 Million in Cash
Prizes and an Exclusive Trip to Las Vegas for a Chance at winning up to $1
PHOENIX, Arizona (June 20, 2018)
The Arizona Lottery is welcoming back an iconic ticket that is perfect
for anyone with a sweet tooth! WILLY WONKA GOLDEN TICKET Scratchers®
is returning to the Arizona Lottery giving players the opportunity to win
instant cash prizes and an exclusive trip to Las Vegas for the chance to win up
to $1 billion!
The Arizona Lottery is
dedicated to offering the most entertaining tickets to our players, and we are
thrilled to be bringing back a player-favourite, said Gregg Edgar,
executive director of the Arizona Lottery. What sets this ticket apart
is its whimsical theme of WILLY WONKA AND THE CHOCOLATE FACTORY and its
unparalleled second chance prize. We saw incredible amounts of enthusiasm and
excitement surrounding this game last year, and we cant wait to provide
that to our players again.
The popular WILLY WONKA GOLDEN
TICKET Scratchers has more than $14 million in cash prizes, including
eight chances to instantly win a top prize of $100,000.
Players can enter their non-winning
tickets into second chance drawings for a chance to win a trip to Las Vegas and
the chance to win up to $1 billion dollars in the BILLION DOLLAR
Each trip to Las Vegas includes
roundtrip coach airfare for the prize-winner and one guest, three nights in one
deluxe hotel room, $1,000 in spending money and admission to the BILLION DOLLAR
CHALLENGE venue for the prize-winner and their guest.
Players can find their WILLY WONKA
GOLDEN TICKET in stores now. Tickets are available at all 3,000+ Arizona
Lottery retailers for $10. For more information, please visit
Scratchers® is a registered
service mark of the California Lottery.
WILLY WONKA & THE CHOCOLATE
FACTORY and all related characters and elements © and Warner Bros.
Entertainment Inc. (s18)
About the Arizona Lottery
Since 1981, the Arizona Lottery and
its retail partners have generated more than $3.9 billion in net funding in
support of programs that help to improve the quality of life for the people of
Arizona. Proceeds from Lottery ticket sales nearly $4 million per week
fund programs in education, economic development, environmental
conservation and health and human services. The mission is to support Arizona
programs for the public benefit by maximizing net revenue in a responsible
manner. Learn more at ArizonaLottery.com.
About Warner Bros. Consumer
Warner Bros. Consumer Products
(WBCP), a Warner Bros. Entertainment Company, extends the Studios
powerful portfolio of entertainment brands and franchises into the lives of
fans around the world. WBCP partners with best-in-class licensees
globally on an award-winning range of toys, fashion, home décor, and
publishing inspired by franchises and properties such as DC, the Wizarding
World, Looney Tunes and Hanna-Barbera. The divisions successful global
themed entertainment business includes ground-breaking experiences such as The
Wizarding World of Harry Potter and Warner Bros. World Abu Dhabi (opening
2018). With innovative global licensing and merchandising programs, retail
initiatives, promotional partnerships and themed experiences, WBCP is one of
the leading licensing and retail merchandising organizations in the world.
SOURCE: Arizona Lottery.
Gambling Commission Backs National Licensing
BIRMINGHAM, U.K. (June 18, 2018) --
Keep an eye on the Gambling Commissions twitter feed (@GamRegGB) to
discover what colleagues are doing to support the Institute of Licensings
National Licensing Week.
Throughout Britain Commission
colleagues will be supporting regulatory partners with joint inspections in
gambling premises as well as providing training sessions and presentations.
Now in its third year Licensing Week
highlights the significant role licensing plays in protecting consumers in
everyday life whether that be catching a taxi, buying a beer, purchasing
a dog or placing a bet.
Commission Executive Director Helen
Venn said: Were very excited about taking part again this year
as its a chance to shout out about the work licensing bodies do on a
daily basis work that keeps people safe and enables them to enjoy their
social and leisure time with confidence.
This year colleagues will be
supporting Licensing Week with visits to Oxford, Bristol, Exeter, Stockport,
Glasgow, Lewisham and many more.
CONTACT our press office on T: 0121
230 6700 or email: firstname.lastname@example.org
SOURCE: Gambling Commission.
Gaming Authority to Revisit Game Companies' Illegal Loot
THE HAGUE, Netherlands (June 19,
2018) -- De Kansspelautoriteit (The Gaming Authority) will check from tomorrow
(June 20, 2018) whether game companies have made adjustments to their illegal
loot boxes, treasure boxes in games. If they have done so, it will be checked
whether the adjustments are sufficient to be no longer able to be characterized
as a game of chance as described in the Betting and Gaming Act.
The Gaming Authority investigated
loot boxes in popular games in the period November 2017 - April 2018.
The reason for this was concerns
about these gambling elements in games among players of games, parents and care
institutions. The study resulted in the report Investigation of loot boxes | a
loot or a load (see also some loot boxes in violation of the gambling
The conclusion was that four of the
ten loot boxes (ten popular games were selected for this study) are in conflict
with the gambling law.
Law on games of chance
The Gaming Authority informed the
parties in question here in April. They had until June 20 to adjust their game.
That is why the Gaming Authority can check from tomorrow whether adjustments
have been made and, if so, whether they are sufficient.
Loot boxes are kind of treasure
boxes that can be obtained in a game ('game'). Sometimes it has to be paid,
sometimes not. The player cannot exert any influence on the content of the loot
box. The proceeds sometimes make the game only cosmetically nicer, sometimes it
is also easier to win the game. In addition, the contents of a loot box can be
traded outside the game and thus receive monetary value. The Betting and Gaming
Act does not allow the latter: offering such a game of chance without a license
is forbidden. This concerns the combination of marketability and acquisition by
Concerns at the Gaming Authority are
mainly about the fact that there are indications that loot boxes encourage
gambling addiction. There is consensus worldwide that gambling cannot be played
by minors. An adjustment that providers could make is replacing the loot boxes
in their game with 'direct buy': virtual items that are known in advance can
then be purchased.
If it turns out that the game
companies have not made sufficient adjustments, the phase of enforcement will
start. To this end, the Gaming Authority has various options. For example,
administrative fines can be imposed of up to 830,000 euros (or, if that is
more, 10 percent of the company's worldwide turnover that violates the law). If
administrative enforcement does not prove effective, the Gaming Authority can
appeal to the Public Prosecution Service to prosecute criminal proceedings.
The Gaming Authority cannot say at
the moment when more clarity can be given; enforcement procedures generally
take a long time. If the Gaming Authority imposes a fine or measure, it becomes
SOURCE: De Kansspelautoriteit press
AGTechs Lottery Terminal Wins Another Hardware Bid in
The 7th Successful Tender
in the First Half of 2018
HONG KONG, SAR (June 19, 2018)
AGTech Holdings Limited (AGTech or the Company,
HKEX stock code: 08279) is proud to announce that its wholly-owned subsidiary,
Beijing AGTech GOT Technology Co., Ltd. (GOT), has won another
lottery hardware tender for China Sports Lottery in Henan province. This marks
the 7th successful bid GOT has won in the first half of 2018. GOT has also won
tenders in provinces, municipality and autonomous region of Guangxi, Jilin,
Hunan, Guizhou, Shanghai and Hebei since the beginning of 2018.
With the growth of GOTs market
share of the lottery hardware terminal and the launch of the new lottery
terminal model for China Sports Lottery, AGTechs leading position in
Chinas sports lottery hardware market continues to grow.
John Sun, Chairman and Chief
Executive Officer of AGTech, said, We are pleased that our hardware
divisions continued dedication to Chinas lottery industry is
reaffirmed with the winning tender in Henan province.
We are only in the first
half of 2018 and yet GOT has already made 7 successful bids. With its current
momentum, GOT is set to achieve more in the future. GOTs continued
efforts in product innovation and safety and compliance in R&D are
contributing to the healthy development of the Chinese lottery market as a
About AGTech Holdings
AGTech was incorporated in Bermuda
and its Shares are listed on the GEM (Stock Code: 08279). AGTech is an
integrated technology and services company engaged in the lottery and mobile
games and entertainment market with a focus on China and selected international
A member of the Alibaba Group with
around 400 employees, AGTech is the exclusive lottery platform of Alibaba Group
and Ant Financial Group.
AGTechs businesses are broadly
divided into two categories:
Lottery (including games and
systems, hardware and distribution); and
Games and Entertainment.
AGTech is a Gold Contributor of the
World Lottery Association (WLA), an associate member of the Asia Pacific
Lottery Association (APLA), an official organizer and operator of the
competition card games Guan Dan and -on-One Poker in China, and an official
partner of the International Mind Sports Association (IMSA).
For more information, please visit:
For enquiries, please contact
Hill+Knowlton Strategies Asia:
Tel: (852) 2894 6223
Tel: (852) 2894 6228
SOURCE: AGTech (www.agtech.com).
and UPAP Sign Agreement for Technique in Management of Games of
CÓRDOBA, Argentina (June 20,
2018) -- On June 19, at the la Asociación de Loterías Estatales
Argentinas (ALEA) sub-office in the city of Buenos Aires, the Rector of the
Provincial University of Public Administration (UPAP) of Salta, Roberto Robino,
together with the President of ALEA, Alfredo Monaco, signed the agreement for
the cycle 2018 of the Technique in Management and Administration of Games of
During the meeting, the President of
ALEA stressed that for the current year, 'the Tecnicatura has more than seventy
students, adds new specific modules and offers four venues for face-to-face
meetings in the cities of Salta, Buenos Aires, Neuquén and Paraná
For his part, after the signing,
Roberto Robino, stressed 'the trust that ALEA places in UPAP to give continuity
to the Technique in Management and Administration of Games of Chance. For us it
is very important to have the counterpart with a team like ALEA has to carry
out this project.
The association allowed us to
fulfill one of the objectives of the University, which is to reach the
different points of the country with the training that adapts to local
And it is a very strong commitment
to commit to the continuity of this three-year career, with the context we
have. And it shows the confidence that, we, of course, correspond with work.
Also attending the meeting were the
Executive Director of ALEA, Mario Trucco, the advisers Enrique Ucedo and Luis
Managed jointly by both entities,
the Tecnicatura is the first specific tertiary career for the training of
personnel for the regulating bodies of gambling or private operating companies.
In 2017 it began to be dictated, with more than seventy registered, from 15
In May of this year began the
dictation of the 2018 cycle with the modules referred to Verbal and nonverbal
communication, analytical thinking, current and prospective geopolitical
scenarios, and traditional games.
From September to December the
Citizen Attention, Casinos, Written Communication, Cultural Anthropology of
Game, Statistics and Probability modules will be taught.
SOURCE: la Asociación de
Loterías Estatales Argentinas (ALEA).
Enhances Self-Regulation Player Protection Measures
responsible gambling, data privacy and security requirements
LONDON, U.K. (June 15, 2018) --
eCOGRA, the independent online gambling testing laboratory, has announced the
latest updates to its self-regulatory requirements, known as eCOGRA Generally
Accepted Practices (eGAP).
The changes include improvements
based on new legislation, emerging trends, and the need to achieve the
objectives of player protection, fair gaming and responsible conduct by all
relevant parties involved.
eCOGRA Chief Executive Officer
Andrew Beveridge commented that the latest amendments are aimed at
refining and advancing eGAP to ensure that the framework remains relevant in
protecting players and promoting operator and software supplier responsibility
The enhanced requirements affect the
responsible gambling and promotional practices of eCOGRAs seal holders,
and include important aspects of information security and data privacy
pertaining to the EU General Data Protection Regulation (GDPR).
Shaun McCallaghan, Chief Operating
Officer at eCOGRA, said that "the evolution of eGAP continues to be based on
risks faced by players and the provision of ongoing value to industry
stakeholders. The expert framework supplements and supports other regulatory
objectives and requirements, and demand for the eCOGRA Safe and Fair Seal
steadily continues in spite of higher levels of regulation in certain
eGAP remains a very important part
of the compliance activities of leading operators, software suppliers and
relevant service providers. The requirements have a particular emphasis on fair
and responsible gambling, and are validated through annual onsite reviews and
Founded fifteen years ago to
establish and improve operational standards and player safety requirements in
the online gambling space, eCOGRA has amassed a wealth of experience in
implementing international best practice standards and requirements, and
ensuring these are maintained through regular review and monitoring.
The independent test laboratory is
staffed by professional auditors with Big 4 auditing firm experience,
information security experts, test engineers and responsible gambling
specialists, and acts as a regulatory audit partner to over 100
multi-jurisdictional operators, software providers and other relevant service
providers in the online gambling industry.
This includes bet365, 888, GVC,
BetVictor, Kindred (Unibet), Danske Spil, 32Red, Betway, Casino Rewards Group,
Penningautomatförening (Paf), SBTech, Scientific Games, NetEnt,
Microgaming, Relax Gaming, Quickspin, Croatian Lotteries and Fortune Lounge.
The company has been awarded the
United Kingdom Accreditation Service (UKAS) ISO approval ISO/IEC 17025:2005 :
General Requirements for the competence of testing and calibration laboratories
for the United Kingdom and Denmark, as well as ISO/IEC 17021-1:2015, which is a
prerequisite for carrying out third-party ISO/IEC 27001 audits and accredited
certifications of Information Security Management Systems (ISMS). eCOGRA is the
first online gambling testing laboratory authorised to offer operators and
service providers accredited ISO/IEC 27001 certifications for ISMS, and is an
approved testing laboratory with several online gambling jurisdictions.
SOURCE: eCOGRA press release.
Increase in Mobile Betting Drives Growth in Online
SYDNEY, Australia (June 18 2018) --
Australians are increasingly using mobile phones to place a bet, although
overall fewer are taking a punt than in recent years. The overall gambling
eco-system whether via betting, casino gaming or buying lotteries and
scratchies tickets will be explored in more detail in the coming days.
Overall some 3.4 million Australians
placed a bet whether on a sporting event, horse racing, harness racing (trots),
greyhound racing or some other event in the 12 months to March 2018. This is
down from over 3.7 million Australians in the year to March 2012.
Among bettors a growing proportion
are turning to the Internet to place their bets. Now 34.1% of Australians
making a bet use the Internet, more than double the comparable figure of 15.7%
from six years ago.
The growth is clearly being driven
by the increasing use of mobile phones to place bets. Now over a fifth of
Australian bettors, (or 22.7%) use their mobile phone compared to only 5.6% in
2012. This is a more than four-fold increase over the past six years.
In contrast, now 15.1% of
Australians placing a bet use their computers to make bets, virtually unchanged
from the 15.2% who used their computers six years ago.
To understand the scope of betting
and gambling in Australia means gaining insight into what Australians bet on
and who is doing the betting. The Roy Morgan Gambling Currency Reports delve
into Australian gambling habits in depth including detailed analysis of
betting, poker machines, casino table games, keno, lotteries and
Tabcorp Holdings &
Sportsbet.com.au dominate online betting in Australia
Australias online betting
industry has consolidated considerably in recent years and several large
players now dominate the industry.
Nearly a fifth of Australians who
bet, 17.9%, place bets via a Tabcorp Holdings online betting site.
Melbourne-based Tabcorp Holdings includes market leading online betting sites
TAB.com.au, UBET, Tatts.com/Tattsbet and the recently closed Luxbet.com.
The Irish-owned Sportsbet.com.au is
used by 12.9% of Australians who bet while 6.5% use Crownbet for which a
majority stake was recently sold to Canadian gaming company The Stars Group.
Crownbet owns several online betting sites including Crownbet, William Hill,
Sportingbet, TomWaterhouse, Centrebet and Betfair.com.au.
Michele Levine, CEO, says
Australians the ease of betting via smart phones and apps is a bright spot for
the betting industry as it consolidates into a few key players:
industry has undergone significant change in recent years. The merger between
Tabcorp.com.au and Tatts group late in 2017 has created a gambling behemouth,
irreverent Sportsbet.com.au has been bought by Irish bookmaker Paddy Power
Betfair and in March this year Canadian gaming company The Stars Group bought
80% of Crownbet which has several well-known online betting sites including
The merger of Tabcorp
Holdings and Tatts group means the Melbourne-based company now attracts nearly
600,000 Australians to place a bet through one of its websites
significantly more than the 440,000 that use Sportsbet.com.au.
Increasingly these bets are
being placed through smartphones. Now 22.7% of Australians who bet placed a bet
via a smartphone compared to only 5.6% in 2012. In contrast, betting via a
computer is virtually unchanged over the same time period at 15.1% of bettors
This growth of 17.1ppts by
those betting via mobile phones is responsible for almost the entire increase
of those betting via any Internet connected device. Now 34.1% of Australians
who bet use the Internet, up 18.4ppts from six years ago.
What is clear from these
figures though is that a majority of Australians who bet still dont bet
via the Internet. Over two-fifths of Australians who bet have not used the
Internet to place a bet and these are the key market companies offering online
betting need to target to grow their revenue.
To gain deeper insights
into who the Australians that like to have a bet are, and more importantly, how
much they are spending and betting when taking a punt, the series of Roy Morgan
Gambling Currency Reports are an essential analytical resource to learn more
about Australian gamblers and punters.
Combing the power of Roy
Morgan Single Source and the psychographic segmentation available via Helix
Personas allows a qualitative and quantitative deep-dive to
understand what drives Australian consumers including identifying those
having a punt and likely to be interested in new gambling products that
theyre currently unaware of.
For comments or more information
please CONTACT: Roy Morgan Enquiries, Office: T: (+61) (03) 9224 5309,
SOURCE: Roy Morgan Press
Pennsylvania Gaming Control Board Issues First Monthly Fantasy
Sports Contests Revenue Report
HARRISBURG, PA (June 20, 2018) --
The Pennsylvania Gaming Control Board today posted on its web site the initial
Fantasy Sports Contests revenue report. The report provides a breakdown on fees
collected from the play of Pennsylvania participants, Fantasy Sports Contests
operators adjusted revenue, and the tax revenue due to the Commonwealth.
The report can be found on the Pennsylvania Gaming Control Board on its web
Tax revenue is derived through a 15%
assessment on adjusted revenue reported by the Fantasy Sports Contest
operators, and is deposited into the Commonwealth General Fund. In total, tax
revenue generated during May totalled $199,755.94.
Ten Fantasy Sports Contest operators
have applied to provide fantasy sports contests. Those firms are listed under
the Gaming Expansion link on the Boards web site homepage.
Eight of the Fantasy Sports Contest
operators reported tax revenue. The others offer specific seasonal games and
either had no collected fees or could not yet calculate an adjusted revenue
until payouts are made.
Fantasy Sports revenue and tax
revenue for each of the providers for May 2018 is displayed in the following
Fantasy Sports Contest
Fantasy Sports Contest
State Tax Due*
Yahoo Fantasy Sports
Full Time Fantasy Sports
Fantasy Football Players
* Tax revenue
figures reflect amount generated prior to any adjustments by the PA Department
About the Pennsylvania Gaming
The Pennsylvania Gaming Control
Board is tasked to oversee all aspects of the states casino industry,
along with oversight of new gaming initiatives created through amendments to
the Race Horse Development and Gaming Act recently approved by the signing of
Act 42 of 2017.
The Commonwealths casino
industry currently consists of 10 stand-alone and racetrack casinos in
operation, along with the two smaller resort casinos. These facilities
collectively employ 17,000 people and annually generate approximately $1.4
billion in tax revenue from slot machine and table games play. The largest
portion of that money is used for property tax reduction to all Pennsylvania
Additional information about both
the PGCBs gaming regulatory efforts and Pennsylvanias gaming
industry can be found at gamingcontrolboard.pa.gov.
You can also follow the agency on Twitter by choosing @PAGamingControl.
CONTACT: Doug Harbach or Richard
McGarvey, T: (717) 346-8321.
SOURCE: The Pennsylvania Gaming
APLA Regional Conference 8 - 12 October 2018 - Registration
Dear friends of APLA
Hurray! We are pleased to announce
that the Registration for the 2018 APLA Regional Conference is now open!
The details for this event are as
- Date: 8 - 12 October 2018
(Business Program on 9 - 11 October 2018)\
- Venue: Hilton Kuching Hotel,
Kuching, Sarawak, Malaysia
Rumble in the Jungle
This Conference is being hosted and
organized by Magnum Corporation Sdn Bhd.
A very interesting and varied
business program has been drawn up to keep the attention of the delegates'
interests on all 2.5 days.
Have a read at the ebrochure
attached and you will find we have invited a Global Keynote Speaker, Guest
speakers with domain knowledge on the topics selected, our very own Panelists
from our peers to share their experiences, our popular debate with a
thought-provoking topic and a special half day workshop on Design Thinking. Not
forgetting the sharing from our valued Sponsors on their commitment and
direction towards embracing which new technologies.
Do keep checking the APLA website
for more announcements and updates (www.asiapacific-lotteries.com)
and note that the Closing Date for the Conference Registration and Hotel
booking is 24 September 2018.
See you all in Kuching!
Beh Swan Swan APLA Secretariat
Technology and Innovation the Focus at Australasian Gaming Expo
SYDNEY, Australia (June 18, 2018) --
In Australia, gambling expenditure has increased from $22.7 billion in
20142015 to $23.6 billion in 20152016 (up 3.9 per cent) . The
Australasian Gaming Expo (AGE), from 14-16 August 2018, is an annual event run
by the Gaming Technologies Association, focusing on fostering a sustainable and
AGE is the largest event of its kind
in the Southern Hemisphere. This years program focuses on
technology and innovation across the entire sector, featuring over 200 local
and international exhibitors, as well as industry-led seminars covering new
technology, gaming, hospitality, service, and the end customer.
Ross Ferrar, CEO, Gaming
Technologies Association, shares his insights into the changing industry and
what that means for the future.
Our event is crucial for
the health of the industry we promote connections, education,
regulation, technology and trends, business and more, to casinos, pubs, clubs
and hotels. Its about empowering local businesses to thrive.
Weve got a jam-packed
show floor this year, featuring the latest innovations direct to the industry.
Its these new technologies driving the evolution of gaming and its
our job to embrace, explore, train and innovate alongside them. We are proud to
provide such a platform for our industry, said Mr Ferrar.
Key exhibitors confirmed from
the gaming technology sector include:
This years event will
incorporate technology into the visitor experience offering Teleportals, or
virtual assistants, across the show floor to aid guests with their
All AGE registered delegates will
also have a Konduko reader in their lanyard a small digital platform
that can be tapped at exhibitor stands they visit.
At the end of each day a
Daily Digest email containing a full round-up of information
from the day is delivered to the delegates inbox, in either PDF,
PowerPoint, or short video format.
For 2018, we are really
aiming to provide a 360 degree digital-focus, to elevate our event and provide
real ROI to our stakeholders. We want to be at the forefront of the industry,
to make Australasian gaming, global gaming, added Mr Ferrar.
Australasian Gaming Expo is
the worlds third largest hospitality and gaming tradeshow and will take
place at International Convention Centre Sydney, 14 16 August 2018.
For more information or to register,
 Queensland Government
Statistician's Office, Queensland Treasury, Australian Gambling Statistics,
SOURCE: Australasian Gaming