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La Flers WLA 2007







Schafer Systems Inc.
Wincor Nixdorf
Vol. 40 No. 12
Monday September 17, 2007
  • Lottomatica Announces First Half 2007 Results for the Period Ended June 30, 2007. Full Story
  • INTRALOT Included in the 125 New Champions of the World. Full Story
  • Scientific Games First Lottery Vendor to Achieve NASPL Certifications. Full Story
  • “Family Guy” Is a Top Seller in South Dakota. Animated Sitcom Proves Popular Among Lottery Players. Full Story
  • Lottery Announces Easy 5 Sales Start on September 16. Full Story
  • The Tenth European Lottery University Held In Dublin – Ireland, September 2 – 7, 200. Full Story
  • Iowa, Kansas Lotteries Team Up For Instant-Scratch Game. Full Story
  • California Lottery Receives Financial Reporting Honor from International Association. Full Story
  • Iowa Lottery CEO Dr. Ed Stanek Announces He Intends To Retire In October . Full Story
  • BCLC Reports on Implementation of Ombudsman Recommendations and Player First Program. Full Story

Smartplay International Inc.

KEBA AG




Lottomatica Announces First Half 2007 Results for the Period Ended June 30, 2007

First Half 2007 Revenues of Euro 835 million, compared to Euro 340 million from Lottomatica's Italian stand-alone operations in the first half of 2006

EBITDA of Euro 381 million and Operating Income of Euro 239 million, compared to Euro 187 million and Euro 156 million from Lottomatica's Italian stand-alone operations, respectively, in the first half of 2006

Net Income of Euro 68 million, compared to Euro 32 million in the first half of 2006 from Italian stand-alone operations

Reconfirmed Full Year 2007 Guidance

ROME and PROVIDENCE, Rhode Island (September 13, 2007) --  The Board of Directors of Lottomatica S.p.A., chaired by Mr. Lorenzo Pellicioli, approved today the consolidated accounts of Lottomatica Group for the first half of 2007, which ended June 30, 2007.

"We are pleased with the results of our first semester," said W. Bruce Turner, CEO of Lottomatica Group. "The fundamentals of our business continue to experience positive growth. We defended existing contracts in New York, Kansas, and most recently in the United Kingdom, and we made significant progress toward achieving our strategic goals set out in our three year-plan. Our Italian operations have performed extremely well, particularly in the instants arena, and we are pleased with the recent successful launch of our Italian sports-betting business. With the acquisition of Finsoft, together with the operational experience we are gaining in Italy, we expect to establish a meaningful presence in the sports-betting space for commercial and government-sponsored customers."

"Lottomatica experienced continuing progress during the first semester, with sustainable high margins in our key verticals," said Stefano Bortoli, CFO of Lottomatica Group. "As a result, we remain on track in terms of achieving our long-term goals for growth. We are also implementing an ADR program which will allow our shares to be more accessible to U.S. investors."

 

Lottomatica Group 2007 First-Half Results

Lottomatica Group Consolidated Income  Statements (euro/M) First Half Ended
June 30, 2007
First Half Ended
June 30, 2006
Revenues            835.5 340.5
EBITDA* 380.7 186.6
EBITDA% 46% 55%
Operating Income 239.4 156.3
Net Income 68.1 31.9

Note: 2006 reflects six months of Lottomatica Italian stand-alone operations.

 

*EBITDA represents operating income plus depreciation, amortization and write-downs and other non-cash items. EBITDA is considered an alternative performance measure that is not a defined measure under International Financial Reporting Standards ("IFRS") and may not take into account the recognition, measurement and presentation requirements associated with IFRS. We believe that EBITDA assists in explaining trends in our operating performance, provides useful information about our ability to incur and service indebtedness and is a commonly used measure of performance by securities analysts and investors in the gaming industry. EBITDA should not be considered as an alternative to operating income as an indicator of our performance or to cash flows as a measure of our liquidity. As we define it, EBITDA may not be comparable to other similarly titled measures used by other companies.

Revenues for the first half of 2007 totaled euro 835.5 million, including approximately euro 427.7 million from six months of GTECH operations and euro 407.8 from Italian operations. Overall, revenues grew 145.4% year-over-year, while revenue from Lottomatica's Italian operations grew 19.8% year-over-year.

EBITDA was euro 380.7 million with an EBITDA margin of 45.6%. Operating income was euro 239.4 million for the first six months of 2007 (28.7% margin).

Operating income margins, excluding the purchase price amortization of intangibles related to the GTECH acquisition, was approximately 34.6%.

Net income was euro 68.1 million for the six months ended June 30, 2007, compared to euro 31.9 million for the same period last year, up 113.5%.

GTECH Operating Results and Business Highlights

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Revenues for the first six months of 2007 were euro 427.7 million, with approximately euro 374.5 million from the Lottery segment, euro 29.0 million from Gaming Solutions, and approximately euro 24.2 million from Commercial Services.

During the first half of 2007, GTECH continued to defend its core lottery business. The New York Lottery extended its online lottery contract with GTECH for an additional three years, resulting in more than euro 147 million in expected revenue to the Company over the three-year extension period.

As a result of a competitive re-bid, GTECH received a 10-year online lottery contract from the Kansas Lottery which is expected to generate revenues to GTECH of approximately euro 60 million beginning in the third quarter 2008.

The Missouri Lottery awarded GTECH an IP-communications system contract, and the Rhode Island and Connecticut lotteries selected GTECH Printing Corporation for instant-ticket printing services.

In the Gaming Solutions vertical, GTECH and its Spielo subsidiary were chosen to provide a new server-based gaming system and interactive video terminals to Svenska Spel in Sweden. As a result of this contract, GTECH expects to receive revenues of approximately euro 16 million over a five-year period. In addition, GTECH expects to receive approximately euro 21 million from the sale of the interactive video terminals, associated hardware, and game content.

After the close of the semester, the Camelot consortium was chosen by the United Kingdom National Lottery for the next lottery operating license, following a competitive procurement. GTECH is a major lottery technology and services supplier to the successful Camelot consortium, and will provide a wide array of the latest lottery technology, interactive systems, integrated IMAGINE terminals, and ongoing services to Camelot over the duration of the license.

Moreover, in Belgium, Denmark, and Western Canada, GTECH was chosen to provide new lottery terminals.

Other Business Developments

After the close of the semester, GTECH and Innova Capital completed the sale of POLCARD to First Data International, on August 1, 2007, for an enterprise value of approximately euro 237 million, on a debt-free, cash-free basis. In addition, GTECH completed the acquisition of London-based Finsoft Limited, a leading provider of real-time transaction and information management systems for the commercial sports-betting market, on July 2, 2007.

Italian Operating Results and Business Highlights

For the first half of 2007, revenues from the Italian operations grew approximately 19.8% to euro 407.8 million, from euro 340.5 million in the first half of 2006.

Lottery wagers grew approximately 39.2% to euro 7.3 billion in the first six months of 2007, from euro 5.3 billion for the same period last year, as strong Instants lottery performance more than offset the slight decrease in Lotto.

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Total Lotto game wagers reached euro 3.1 billion, reflecting a decrease of 10.4% against euro 3.5 billion in the first half of 2006. Wagers in the first half of 2006 included a record late number, Cagliari 34. Core wagers increased to euro 2.7 billion compared to euro 2.6 billion over the same period last year. Lotto revenues were euro 204.0 million, compared to euro 227.6 million in the same period last year.

The continued strong performance of instant tickets, resulted in sales of approximately euro 4.2 billion, compared to sales of approximately euro 1.8 billion, in the first six months of 2006, an increase of approximately 138% year over year. Approximately 1.2 billion Scratch & Win tickets were sold in the first half of 2007, compared to 760 million in the same period last year. The average price point grew from euro 2.3 to euro 3.4, driven principally by the introduction of the euro 10 lottery ticket in January 2007, which generated new sales of euro 1.3 billion during the six months ended June 30, 2007. Revenues for the Instant Lottery business totaled euro 147.6 million compared to euro 63.0 million during the first half of 2006, an increase of 134.5%.

Revenues from Gaming Solutions were up 113.3% over the same period last year, driven by the increased distribution of approximately 14,000 AWPs installed as of the end of June.

Revenues from Commercial Services improved 7.4% over the same period last year.

The Company commenced Italian sports-betting operations on schedule in August at over 1,000 corner shop locations, out of the 1,145 contracts secured.

Consolidated Cash Flow and Net Financial Position

At the close of the semester, Lottomatica Group had a Net Financial Position of euro 2.57 billion, with Cash and Cash Equivalents of approximately euro 289.6 million at the end of period. During the six months ended June 30, 2007, the Group generated euro 206.6 million of net cash flows from operating activities.

n Consolidated Shareholders' Equity

n Consolidated shareholders' equity totaled euro 1.82 billion.

Additional Information - Second-Quarter Results

Revenues for the second quarter ended June 30, 2007 totaled euro 400.2 million, including approximately euro 203.1 million from three months of GTECH operations and euro 197.1 million from Italian operations. Overall, revenues grew 166.3% year-over-year, while revenue from Lottomatica's Italian operations grew 31.2% year-over-year.

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EBITDA was euro 169.0 million with an EBITDA margin of 42.2%. Operating Income was euro 99.3 million for the quarter, up 58.9% over the same period last year. Net Income was euro 23.1 million for the quarter ended June 30, 2007, compared to a net loss of euro 9.5 million in the second quarter of 2006. The net loss in the second quarter of 2006 was principally driven by foreign exchange losses incurred in connection with the acquisition of GTECH.

Italian operations revenues grew approximately 31.2% to euro 197.1 million, from euro 150.3 million in the second quarter of 2006. Lottery wagers grew approximately 51.2% to euro 3.6 billion in the second quarter of 2007, from euro 2.4 billion for the same period last year, with Lotto game wagers contributing euro 1.54 billion, an increase of 5.2% against euro 1.46 billion in the second quarter of 2006 and instant tickets sales of approximately euro 2.04 billion, compared to sales of approximately euro 906 million in the second quarter of 2006. Lotto revenues reached euro 99.6 million, compared to euro 95.0 million in the same period last year while Instant Lotteries revenues totaled euro 71.1 million compared with euro 31.9 million during the second quarter of 2006, an increase of 122.8%.

Revenues for the second quarter of 2007 include euro 203.1 million from GTECH operations, with approximately euro 174.1 million from the Lottery segment, euro 16.1 million from Gaming Solutions, and approximately euro 12.9 million from Commercial Services.

Financial Outlook

Lottomatica confirms its guidance for the full year of 2007.

Lottomatica continues to expect total revenues in the range of euro 1.665 billion to euro 1.765 billion, for the year ending December 31, 2007.

Operating Income, excluding purchase price amortization, is expected to be in the range of euro 490 million to euro 500 million, with margins of 28% to 29%.

EBITDA for the full year is reiterated in the range of euro 700 million to euro 710 million, with margins of 40% to 42%.

Other Information

In December 2003, Lottomatica issued a euro 360 million bond due December 22, 2008. The Euro bond has a fixed coupon payment of 4.80%, payable annually each December. Pursuant to Italian Stock Exchange requirements, the Company notes that the bond is set to expire in less than 18 months.

Lottomatica is one of the world's largest commercial lottery operators and a market leader in the Italian gaming industry. GTECH is a leading gaming technology and services company, providing innovative technology, creative content, and superior service delivery. GTECH and Lottomatica together create a fully integrated lottery operator and gaming technology solutions provider -- a combined company with worldwide scale, considerable financial strength, and industry-leading customer solutions. Lottomatica is majority owned by De Agostini, which belongs to a century-old publishing, media, and financial services group. Lottomatica is publicly traded on the Italian Stock Exchange (LTO), and in 2006, had more than euro 1.7 billion in revenues and 5,900 employees in over 45 countries when combined with GTECH.

SOURCE: Lottomatica. CONTACT: AD HOC Communication Advisors, 02-7606741; or Mario Pellegatta or Matteo Cidda, 335-1415585; or GTECH, Robert K. Vincent, Public Affairs, +1-401-392-7452.

 

INTRALOT Included in the 125 New Champions of the World

ATHENS, Greece (September 10, 2007) -- As an active member of the global business community and a leader in its industry, INTRALOT was selected to be a member of the newly founded Global Growth Companies Community of the World Economic Forum.

The establishment of the new group took place at the World Economic Forum’s “Inaugural Annual Meeting of the New Champions” in Dalian, China, from 6 to 8 September 2007. More than 1.700 leaders from 90 countries have participated in the so called “Summer Davos".

The Global Growth Companies Community comprises of the top 125 new generation companies that are expected to change the global competitive landscape. 40% of the members are from Asia, 26% hail from Europe, 20% are based in the Americas and 14% come from Africa and the Middle East. The “New Champions” are businesses that have demonstrated a clear potential to become leaders in the global economy, based on such factors as a company’s business model, growth record, leadership in their industry and outstanding executive leadership, among others.

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During his participation in the WEF, Mr. Constantinos Antonopoulos, INTRALOT CEO, stated: "It is a privilege and a great honour for INTRALOT to be recognized as a Global Growth leader and actively participate in the World Economic Forum's Community of Global Growth Companies. This prestigious and thought provoking forum was an excellent opportunity to exchange ideas and best practices with global leaders."

About INTRALOT (www.intralot.com)

INTRALOT, a public listed company, is the leading supplier of integrated gaming and transaction processing systems, innovative game content and sports betting management, to state-licensed gaming organizations worldwide. It’s broad portfolio of products & services, its know-how of Lottery, Betting & Video Lottery operations and its leading-edge technology, give INTRALOT a competitive advantage which contributes directly to customers’ efficiency, profitability and growth. With presence in over than 40 countries, with more than 3,600 people and revenues of €791,4 m. for 2006, INTRALOT has established its presence in all 5 continents.

For more information CONTACT: Ms Persa Kartsoli, Head Of Corporate Affairs, Phone: +30-210 6156000, Fax: +30-210 6106800, email: kartsoli@intralot.com.

 

Scientific Games First Lottery Vendor to Achieve NASPL Certifications

NEW YORK, USA (September 10, 2007) -- Scientific Games (Nasdaq: SGMS) has become the first lottery vendor in the industry to be certified by the North American Association of State and Provincial Lotteries (NASPL) for software development and quality best practices. NASPL is the only trade industry group representing state and provincial lotteries.

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The NASPL-defined best practices are intended to provide both lotteries and vendors with simple, documented and approved methods for building quality into the product development processes.

The two certifications Scientific Games received - for system requirements definition and development -- recognize the company's processes, procedures and guidelines for development and release of products. By achieving these certifications, Scientific Games is able to assure its lottery customers it is the only NASPL certified vendor to meet industry standards for cost, schedule, quality, integrity, performance, safety, and environment of system changes. In addition, the common standards will result in operational efficiencies, improved delivery, and increased customer satisfaction.

"We are very proud to be the first lottery systems vendor to achieve these certifications from the NASPL, which represents 52 lottery organizations. We would like to acknowledge the South Carolina, Pennsylvania and Hoosier lotteries for their help in implementing the best practices and thank our process action teams, which have been pursuing these certifications since September 2006," said Lorne Weil, Chairman and CEO of Scientific Games. "We believe the implementation of NASPL's Best Practices and Certification Programs will improve the quality and integrity of the lottery environment and provide increased efficiencies, resulting in reduced costs and increased profit margins for lotteries, vendors, and lottery retailers."

NASPL First Vice President and South Carolina Education Lottery Executive Ernie Passailaigue, stated, "Scientific Games is to be commended for its achievement in implementing the best practices, as defined by NASPL. I believe that adhering to NASPL's best practices for Requirements Definition and Development Process will enhance South Carolina's overall quality control environment."

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"The Open Group has been using its extensive experience over the past five years to assist NASPL in developing open standards best suited for the lottery industry," said Allen Brown, president and CEO of The Open Group. "This certification is another key milestone in enabling NASPL to achieve its goal of creating an interoperable, open standards-based lottery environment."

About Scientific Games

Scientific Games Corporation is the leading integrated supplier of instant tickets, systems and services to lotteries worldwide, a leading supplier of fixed odds betting terminals and systems, Amusement and Skill with Prize betting terminals, interactive sports betting terminals and systems, and wagering systems and services to pari-mutuel operators. It is also a licensed pari-mutuel gaming operator in Connecticut, Maine and the Netherlands and is a leading supplier of prepaid phone cards to telephone companies. Scientific Games' customers are in the United States and more than 60 other countries. For more information about Scientific Games, please visit our web site at www.scientificgames.com.

SOURCE:  Scientific Games.
CONTACT: Contact:  Max Montgomery, 770-664-3807.

 

“Family Guy” Is a Top Seller in South Dakota

Animated Sitcom Proves Popular Among Lottery Players

ALPHARETTA, Georgia, USA (September 12, 2007) -- After the first three weeks of sales, “Family Guy,” the Emmy® Award-winning animated series, remains the top selling $2 instant ticket over all other $2 games currently on the market in South Dakota.

Family Guy

In fact, “Family Guy” is currently the second best selling instant ticket in the South Dakota market, with higher weekly sales than any other instant game except the Lottery’s new $20 game.

“Even before ‘Family Guy’ launched, we had really good feedback from our retailers,” said Joe Willingham, sales director for the South Dakota Lottery. “They were excited to get the game because they like the show. Their enthusiasm has contributed to strong opening sales.”

The Lottery supported the launch of “Family Guy” with five versions of die-cut POS items, each featuring a character from the show, and a poster that featured the five game scenes.

“’Family Guy’ is one of the best adult-oriented animated shows ever produced and it makes a seamless and clearly successful transition into the lottery category,” said Steve Saferin, MDI president. “We’re excited to see these sales results in South Dakota and encourage other states to tap into a new player group by including ‘Family Guy’ in their instant line up.

MDI Entertainment, a wholly-owned subsidiary of Scientific Games Corporation (NASDAQ: SGMS) acquired the rights to “Family Guy” for lotteries in November. The $2 South Dakota game has a top prize of $10,000 with seven chances to win.

Family Guy” was originally created by Executive Producer Seth MacFarlane. Premiering on FOX in 1999, the show was cancelled once in 2000 and again in 2002, but strong DVD sales and high ratings for reruns on Cartoon Network’s Adult Swim led to FOX bringing the show back. It has consistently ranked number one in its time slot.

The show’s title characters are Peter Griffin, an inept blue-collar worker, and his middle-class family who frequently become entangled in Peter’s nonsensical antics. Key to the show’s humor are the constant cutaways (usually featuring oddball pop culture references) and flashbacks to various points in history, geography and reality involving the characters and their ludicrous actions. MacFarlane also provides the voices for Peter’s son, Stewie – the show’s most recognizable character -- and the family’s sarcastic talking dog, Brian.

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Family Guy” has aired in countries all over the world including Australia, Canada, Germany, Spain, the U.K., the United Arab Emirates and throughout Latin America. Its popularity has resulted in products from board games and toys to videogames and apparel. 

About Family Guy

Heading up the eclectic Family Guy household is Peter Griffin, a big, boisterous, lovable oaf who isn't afraid to say what's on his freakin' mind -- usually the wrong thing at exactly the wrong time. He lives in Quahog, Rhode Island with his wife, Lois, and their three children -- Chris, Meg and Stewie, a brilliant, sadistic baby bent on destroying the world.   And, don’t forget Peter’s well-spoken, cynical best friend, Brian, the family dog.  Executive producer/creator Seth MacFarlane has the distinction of being the youngest person to be an executive producer. Family Guy debuted after the Superbowl in 1999, and in 2004, Family Guy made television history when Fox ordered the previously cancelled show back into production due to its extraordinary fan support in both DVD sales and repeat broadcasts on Cartoon Network’s ‘Adult Swim’.

About Scientific Games

Scientific Games Corporation is the leading integrated supplier of instant tickets, systems and services to lotteries worldwide, a leading supplier of fixed odds betting terminals and systems, Amusement and Skill with Prize betting terminals, interactive sports betting terminals and systems, and wagering systems and services to pari-mutuel operators. It is also a licensed pari-mutuel gaming operator in Connecticut, Maine and the Netherlands and is a leading supplier of prepaid phone cards to telephone companies. Scientific Games’ customers are in the United States and more than 60 other countries. For more information about Scientific Games, please visit our web site at www.scientificgames.com.

SOURCE: MDI Entertainment.
CONTACT: Max Montgomery, Phone: 770-664-3807.

 

Lottery Announces Easy 5 Sales Start on September 16

LOUISIANA, USA (September 7, 2007) -- For the first time in eight years, the Louisiana Lottery will launch a new draw-style game, Easy 5, with a starting pari-mutuel cash jackpot of $50,000 that keeps growing until it is won by matching five numbers in a field of 1 to 37. Easy 5 sales will start Sept. 16 with the first drawing to be held Sept. 19.

Prizes can be won for matching as few as two numbers, and the overall odds of winning a prize are 1 in 8. The odds of winning the jackpot are 1 in 435,897.

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The first Easy 5 drawing will occur Sept. 19, with subsequent drawings every Wednesday and Saturday evenings, like Powerball and Lotto, the Lottery's other two draw-style jackpot games. To be eligible, tickets must be purchased by 9:30 p.m. on the night of the drawing.

With the launch of Easy 5, the Lottery will also unveil a new instant-win feature, ezmatch, available as an add-on option to Easy 5 tickets for an additional $1 per play.  When the ezmatch option is purchased, the Lottery's terminal will print five ezmatch numbers in a column on the player's Easy 5 ticket along with corresponding instant prize amounts for each number. Instant prizes of up to $250 can be won for each ezmatch number that matches an Easy 5 number on the ticket. The ezmatch option will be available for a limited time.

"We're excited about adding a new jackpot game with great overall odds of winning a prize and believe our players will be, too," said Lottery President Rose Hudson. "Easy 5 has a fun, easy play style. And with the new ezmatch feature, players have the chance to win now and later."

With the introduction of Easy 5, the Lottery will end sales for another draw-style game, Cash Quest, on Saturday, Saturday, Sept. 15 at 9:30 p.m., with the final drawing to occur that evening. Drawings are currently held five days a week, Monday through Saturday.

The Lottery launched Cash Quest in October 1998. Sales for the game were $4.2 million during fiscal year 2007, or about 1.4 percent of the Lottery's total sales.

SOURCE: Louisiana Lottery.

 

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The Tenth European Lottery University Held In Dublin – Ireland, September 2 – 7, 2007

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LAUSANNE, Switzerland (September 9, 2007) -- When the European Lottery University (ELU) program was started, no one would have imagined that it would reach the tenth year mark. After Trinity College (Dublin 1998), Heriot-Watt University (Edinbourgh 1999), Universidad de Salamanca (Spain 2000), Montpellier (France 2001), University of Salerno (Italy 2002), the Universitat Autonoma de Barcelona (Spain 2003), the University of Siena, the University of Santiago de Compostela, the University of Zadar – Croatia, it was only befitting that the tenth edition of ELU be held back in Dublin, where it all started.

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Supported by Ray Bates, then EL President, championed and organized by Bernadette Lobjois, Secretary General and designed and moderated by Gilbert Rehayem, the ELU is now considered to be the finest and most successful management training of its kind in the Lottery world. Over ten years, it has attracted some 450 collaborators/managers mostly from all over Europe. ELU has been enhanced, improved and enriched to offer a unique combination of academic presentations, case studies, workshops and networking.

The ELU is a management education program that includes discussions and presentations on issues ranging from organization structure and performance to marketing, legal, finance, corporate social responsibility, technology, new games, emerging trends and corporate strategies.

IMG Participants

As part of the program, the participants have also to develop, as a group case study, a modern Lottery organization within a framework that is progressively assembled from the workshops and discussions. The second Group Case study consists on defining the tasks necessary to bring a new on-line game to market.

A well-deserved thank-you to Dermot Griffin, General Director, An Post National Lottery Company in Dublin for his warm hospitality, the EL Secretariat General for the overall excellent organization of the seminar, and a special debt of thanks to all the speakers involved in the seminar as well as to all the participants who made the ELU, by their comments, participation and involvement, a beneficial, useful and entertaining initiative.

The next ELU promises to be even more exciting … rendez-vous in 2008!!

SOURCE: Gilbert Rehayem, EL Seminar Leader.

 

Iowa, Kansas Lotteries Team Up For Instant-Scratch Game 

Midwest Millions” Will Be First Game Of Its Kind In U.S. Lottery Market

DES MOINES, Iowa and TOPEKA, Kansas (September 10, 2007) - This week, the Kansas and Iowa lotteries will become the first in the United States to offer a joint instant-scratch game. Players in both states will buy tickets and compete for prizes as part of one big game designed to test the “Powerball concept” that has worked so well in lotto games.

The joint scratch game, called “Midwest Millions,” will offer a higher prize percentage and greater number of large prizes than the two state lotteries have traditionally been able to offer on their own for games at similar price points.

Kansas Lottery Executive Director Ed Van Petten said his inspiration for “Midwest Millions” came from the success that Canadian lotteries have achieved by joining together to offer instant-scratch games with millions of dollars in prizes.

“I was looking at the sales trends for the multi-provincial games in Canada and wondered why no one in the United States had tried a similar concept,” Van Petten said. “The Canadian lotteries have been quite successful with this type of game. We have many multi-state lotto games where the prize fund is pooled. Why not try the same concept on an instant game?

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The provincial lotteries in Canada have successfully offered joint instant-scratch games since 1976. The multi-jurisdictional scratch games have been sold across that country and single games have offered prizes including $1 million in cash, vehicles and vacation packages. While U.S. lotteries have worked together on promotions, advertising campaigns and even television game shows to support instant-scratch sales, no U.S. lotteries to date have offered a joint scratch game with prizes in each jurisdiction offered as part of one big pool.

At one time, all lottery games were individual to the jurisdiction where they were offered. But lotto games such as Powerball and the Canadian instant-scratch games have proven that players are willing to compete as part of a larger game spanning multiple jurisdictions in exchange for bigger prizes and more chances to win.

As he continued to evaluate his idea in mid-2006, Van Petten, who has led the Kansas Lottery since 2000, contacted Iowa Lottery CEO Dr. Ed Stanek, the longest-serving lottery leader in the world and one of the co-inventors of the Powerball game. Stanek saw merit in the idea, and the two began the work of bringing a game to market.

Fifteen years into the Powerball era, no one can argue with the success the multi-jurisdictional concept has achieved,” Stanek said. “A multi-state instant-scratch game definitely deserves a fair shot in the market.

The number of tickets that can be offered in a lottery game and the size and number of prizes that can be supported are dependent upon population. In 1992, Iowa, Kansas and 13 other lotteries joined forces to introduce Powerball, which has gone on to produce world-record jackpots and dozens of multi-millionaire jackpot winners.

By joining together to sell Midwest Millions, Kansas, with a state population of about 2.7 million people, and Iowa, with about 2.9 million people, will effectively double their population base for the game.

Stanek, who has led the Iowa Lottery since its start in 1985, said Powerball's success has exceeded any expectation he had when it began and he's hopeful about the future for multi-jurisdictional instant-scratch games.

It all depends on players' reactions and the ability of states to be flexible about game concepts, but this could be the beginning of a new generation of lottery product,” he said.

Tickets in the $10 Midwest Millions game will feature scenes indicative of the states' shared agricultural heritage. Artwork on the tickets will include a picture of a sunflower (Kansas' state flower and a major cash crop) and an ear of corn (Iowa is the nation's top corn-producing state) along with a field full of round bales of hay in the background. The bales near the front of the scene have morphed into big round bales of money.

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Midwest Millions will offer 1.2 million tickets, with 600,000 going to each state. The game will begin statewide sales in both states on Sept. 10. Instant prizes will range from $10 to $50,000 and two second-chance drawings will each offer a $500,000 prize and 50 prizes of $1,000. The first drawing in the game will be conducted Jan. 11 in Topeka, Kan. The second drawing will be April 18 in Des Moines, Iowa. The top-prize winners could both end up being from one state, as could the 50 other winners in each drawing, although that isn't likely.

Kansas' Van Petten knows that sales will measure the game's success.

I fully expect this game to sell out,” he said. “I do think this is an interesting concept that will intrigue our players by allowing us to fund larger prizes with the pooling of resources. If this is successful, my hope is to involve more states. I think this will be a special benefit to smaller states such as Kansas and Iowa.

The Iowa Lottery will celebrate the launch of Midwest Millions with three retailer events this week. At each stop, the lottery will give away Midwest Millions tickets to the first 50 people in line and also will offer the tickets as prizes during “spin-the-wheel” promotions.

SOURCE: Iowa Lottery.

 

California Lottery Receives Financial Reporting Honor from International Association

SACRAMENTO, California, USA (September 6, 2007) -- Today Director Borucki announced that the Certificate of Achievement for Excellence in Financial Reporting has been awarded to the California Lottery by the Government Finance Officers Association of the United States and Canada (GFOA) for its Fiscal Year 2005-06 Comprehensive Annual Financial Report (CAFR) for the fourth consecutive year.  The Certificate of Achievement is the highest form of recognition in the area of governmental accounting and financial reporting, and its attainment represents a significant accomplishment by a government and its management.

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“I am pleased that our Finance Division has once again been acknowledged for the fine work that it does,” said Lottery Director Joan Borucki.  “The California Lottery employs some of the hardest working individuals in the state.  This award from the Government and Finance Officers Association of the United States and Canada proves that our staff is among the best.”

The California Lottery’s CAFR has been judged by an impartial panel to meet the high standards of the program including demonstrating a constructive “spirit of full disclosure” to clearly communicate its financial story and motivate potential users and user groups to read the CAFR.

The California Lottery’s Finance Division employs over 50 employees.  Throughout the year, the California Lottery works with its own Audit Division, the California State Controller’s Office and the international auditing firm KPMG to ensure the highest levels of accuracy in its financial reporting.

The California State Lottery contributes at least 34 cents of every dollar that players spend on Lottery products to public education and returns more than 50 percent of sales to players in the form of prizes. Since its inception in 1985, the Lottery has contributed more than $19 billion to California schools out of total sales of more than $52 billion. Retailers win too, earning $3.3 billion in compensation since 1985.

The GFOA is a nonprofit professional association serving approximately 16,000 government finance professionals with offices in Chicago, IL, and Washington D.C.

SOURCE: California Lottery.

 

 

Iowa Lottery CEO Dr. Ed Stanek Announces He Intends To Retire In October

Dr. Ed Stanek
Dr. Ed Stanek

DES MOINES, Iowa, USA (September 10, 2007) -- Iowa Lottery CEO Dr. Ed Stanek announced during Monday’s Iowa Lottery Board meeting that he intends to retire on Oct. 31. Stanek has led the Iowa Lottery since its start in 1985 and has worked in state government for 35 years.

Stanek, 61, released the following statement regarding his retirement:

Over the past 35 years I’ve had the privilege of serving four Iowa governors in various cabinet capacities. Along the way, I’ve helped the state address some of its biggest challenges.

During the outset of the environmental movement I was director of major environmental programs in Iowa; I led the state’s energy policy agency during the Arab Oil Embargo; and led planning and programming in the governor’s office during years of financial and farm crises.

Two governors appointed me as science advisor and I served on councils and task forces regarding technology, telecommunications, the economy, job training, business, criminal justice and natural resources among others.

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For the past 22 years, I’ve thoroughly enjoyed providing Iowans with entertainment as CEO of the Iowa Lottery. Iowans made their pro-lottery feelings known many years ago when they cast their votes to change the state’s constitution to allow a lottery. It has been my pleasure to design many of the lottery games that have met the public’s demand since the lottery’s start in 1985, all with the highest degree of integrity and accountability.

I’ve been lucky enough to win the highest awards from a number of prestigious institutions and have been president of the most prominent national and worldwide lottery organizations. My staff and I at the Iowa Lottery have raised more than $1 billion for state programs. And, as one of the inventors of the Powerball game, I’ve had a small hand in raising billions of dollars for other states as well.

Today, I am the longest-serving lottery leader in the world. My signature is on hundreds of millions of official state documents that are otherwise known as lottery tickets.

Having been a workaholic all my life, my family has convinced me to try the cure: retirement. “I look forward to the new challenges I find in retirement and eagerly await my first opportunity to see the industry from the other side as a customer of the Iowa Lottery.

SOURCE: Iowa Lottery.

 

BCLC Reports on Implementation of Ombudsman Recommendations and Player First Program

RICHMOND, British Columbia, Canada (September 12, 2007) -- Today, British Columbia Lottery Corporation (BCLC) released a status report on its progress in implementing the May 29th recommendations of the BC Ombudsman concerning lotteries, and on its Player First plan which will bring BCLC to the forefront of the lottery industry in player protection. BCLC had committed to reporting quarterly on its progress.

"We are currently working on more than 50 separate projects that are based on the Ombudsman's recommendations and our Player First commitments," said Dana Hayden, BCLC President & CEO. "We have made significant progress toward implementing the Ombudsman's recommendations."

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With greater focus on the player, lottery retailers are making changes to ensure lottery products are purchased and validated with integrity. From adopting a new Lottery Retailer Code of Conduct and fully implementing a new "No Play at Work" policy to putting in practice improved validation procedures, retailers are working to reinforce new customer-service standards.

More is also being done to provide lottery players the information they need to verify whether their tickets are winners or not. Player-facing display monitors are now locked down in place so that they can not be moved, self-serve Check-a Ticket (CAT) terminals are now available at most lottery retail locations and display the actual prize amount, and a new winning jingle plays louder and longer than the former version.

BCLC has made changes such as improving its customer call and complaint tracking system, ensuring that all retailer prizes of $1000 or more are claimed at BCLC offices so that they can be interviewed to confirm they are the rightful winner, and introducing a progressive discipline policy that can be used of if the actions of a retailer have undermined players' security or the integrity of lottery games.

"British Columbians should feel confident that, together with our retailer partners, BCLC is doing everything we can to create a lottery system that sets new standards for gaming integrity," added Hayden. "Through Player First, BCLC is making even more improvements than recommended by the BC Ombudsman last Spring."

A copy of BCLC's first Player First Quarterly Report, along with the status of each of BCLC's responses to the Ombudsman's recommendation is available at www.bclc.com/playerfirst. The program was announced on May 29, 2007 following the release of the BC Ombudsman's report on the lottery corporation.

British Columbia Lottery Corporation is a Crown Corporation reporting to the Minister of Public Safety and Solicitor General through a Board of Directors. Its mission is to provide high-quality gaming entertainment in a socially responsible manner for the benefit of all British Columbians.

SOURCE: British Columbia Lottery Corporation. CONTACT: Robin Cook, BCLC Corporate Communications Officer, (604) 247-3004 or Cell: (604) 809-3623, Email: rcook@bclc.com.

 



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