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Per Capita Spend on Veikkaus Games Hit 248 Euro Last
Year
VEIKKAUS, Finland (February 13, 2006) --
Finns played Veikkaus games with an
average of EUR 248.3 per capita in 2005 (rounds 1-52). The most popular games
were Lotto, Keno, and Fixed Odds Betting. Lotto was played with EUR 78.4 per
capita, and the second most popular game Keno was played with EUR 47.1. The
third most popular game was Fized Odds Betting (EUR 25.8 per capita).
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Veikkaus' players receive as many as
160,000 small and big winnings each day. In 2005 we paid out a total of 106
high-tier prizes, i.e. prizes of over EUR 168,188. Lotto and Keno generated the
most high-tier prizes. In all, we paid out over EUR 680 of winnings to our
players.
Despite the large number of prizes, you
don't always hit the jackpot. However, the players of Veikkaus games, like the
rest of Finns, can enjoy many benefits financed with Veikkaus funds, e.g.,
cheaper tickets to the theatre and various opportunities to do recreational
sports. The non-winning games generate each year a sizeable sum to be
distributed to the benefit of Finnish arts, science, sports, and youth work. In
2005 the Ministry of Education distributed over EUR 380 million of Veikkaus
funds every day.
SOURCE: Veikkaus' eNews distributed by
Veikkaus Communications.
INTRALOT Presents The New Entertaintment Solutions
GameWareX
ATHENS, Greece (February 14, 2006) --
INTRALOT presented today the new family
of entertainment solutions: GameWareX at an event in Athens,
which was mainly attended by media and financial institutions
representatives.
INTRALOT presented a wide array of
innovative solutions for the infrastructures modernization of lotteries,
as well as the best utilization of the new business eras technology
applications (Internet, broadband access, telecommunications) in order to
respond in the changing environment and seize the opportunities which will
emerge from the forthcoming convergence of gaming with entertainment.
The opening speech was given by
INTRALOTs CEO, Mr. Constantinos Antonopoulos. Talking about the future
and the challenges the lottery industry faces, he stated Technological
advancements in computing, networking and telecommunications and the upcoming
convergence of gaming and entertainment, lead to the development of new, games
and interactive distribution models. Convergence will eventually create a new
industry Entergaming Lotteries need to invest in new technologies
and content, in order to attract new players.
Finally, Mr. Constantinos Antonopoulos
mentioned that "INTRALOT focus on Entergaming combined with our
sophisticated technology, know-how and infrastructure, gives us a competitive
advantage and renders us pioneers in the new emerging global market."
INTRALOT presented the new suite of
digital entertainment games GAMETIME, content rich games
that provide fast-paced action and 3-D animation, aiming thus to attract new
players to the lottery shops and give existing ones alternative
fresh games with endless themes. This suite includes games that can
be characterized as social games, since they are suitable also for public
venues such as bars and coffee shops where people can interact socially and
play in a group. INTRALOT, having acknowledged early enough the trend to
content rich games, has developed GAMETIME suite to embrace a wider range of
players needs.
INTRALOT presented GameWare
X together with its B-On platform, the first
innovative gaming platform enabling entertainment games, sports betting and
lottery games on digital distribution channels. The B-On gaming platform
features multiplayer mobile and PC gaming capabilities coupled with betting,
tournaments and instant tickets, while customer profile management features
allow implementation of targeted marketing strategies, Customer Relationship
Management policies and development of Business to Consumer value added
services.
After the presentation, the attendees had
the opportunity to experience and enjoy INTRALOT s new line of solutions,
GAMEWARE X live.
About INTRALOT (www.intralot.com) INTRALOT, a public
company listed on the ASE, is a leading supplier of integrated gaming and
transaction processing systems, innovative game content and value added
services to state-licensed gaming organizations worldwide. Its broad
portfolio of products & services, its know-how of Lottery, Betting &
Video Lottery operations, its experience in sports games and its leading-edge
technology, give INTRALOT a competitive advantage, which contributes directly
to customers efficiency, profitability and growth. With 33 subsidiaries,
8 business offices and more than 2,700 people in 32 countries and revenues of
500 million for 2005(E), INTRALOT s footprint straddles five
continents.
SOURCE: INTRALOT (www.intralot.com). For further
information please CONTACT: Ms Evi Ioannidou, Communications Director, Phone:
+30-210-6156000 Fax: +30-210 6106800, email:
ioannidou@intralot.com.
Schafer Systems to Supply Play Centers for Oklahoma
Lottery
ADAIR, Iowa (February 13, 2006) --
Schafer Systems Inc. announced that they
have been awarded a Play Center contract by Scientific Games International (SGI). The
Play Centers will be used for the Oklahoma
Lottery.
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Schafer Systems will initially provide
1,500 of their new Multi-User Game Station. According to Schafer Systems
officials, the Multi-User Game Station will provide retailers with a Play
Center that is very versatile.
The new Multi-User Game Station
provides the lottery with 16 spaces for literature/brochures, a large space for
POS display, two changeable graphic areas and two writing surfaces, including
one that meets federal ADA standards, said John Krogman, Sales
Director for Schafer Systems.
Schafer Systems is a world leader in point
of purchase and promotional products for the lottery industry. They currently
provide products to 41 state lotteries, 47 foreign countries and 10
territories.
SOURCE: Schafer Systems Inc. (http://www.ssi-ia.com). CONTACT: John
Krogman, Email: john.krogman@ownrev.com or Teresa
Immel, Email: teresa.immel@ownrev.com, Phone:
800-222-4489.
The New York Lottery Announces New Instant Scratch-Off Ticket
Suppliers
SCHENECTADY, New York (February 10, 2006)
New York Lottery Director Nancy A.
Palumbo today announced that Scientific Games
Corporation has been selected as the Lotterys Primary supplier of
Instant scratch-off tickets following the review of submissions to a Request
for Proposals issued in November.
We are pleased to award
Scientific Games Corporation, a New York based company, as our primary Instant
ticket supplier as we approach the 30th Anniversary of the Instant scratch-off
ticket in New York State, said Director Palumbo. Over the
past 30 years the popularity of the scratch-off ticket has grown tremendously,
increasing at a rate of over 13% annually during the past five years and
reaching an all time record of $77 million in just one week of Instant game
sales this year. Today scratch-offs represent more than half of total New York
Lottery sales, making the New York Lottery the third largest Instant ticket
seller in the World.
Scientific Games
Corporation is looking forward to taking a greater role in the New York
Lotterys revenue growth as their primary supplier of Instant
games, said Lorne Weil, Chairman and CEO of Scientific Games
Corporation. Already the largest Instant game manufacturer in the
world, producing more than 24 billion tickets annually, Scientific Games
Instant game production will increase significantly as we add the New York
Lottery, the largest Lottery in the United States and sixth largest in the
World, to our extensive list of clients.
The popularity of the Instant scratch-off
game in New York has been growing rapidly since the first Instant ticket, New
York Scenes, was introduced by the New York Lottery on September 8, 1976. Since
their introduction 30 years ago, sales on Instant tickets have gone from $186.9
million in 1976 to over $3 billion in 2005. In 1976, the New York Lottery
contributed $90.7 million to education. Today, the Lottery provides over $2
billion annually to primary and secondary education in New York State, with a
good portion of that amount coming from sales of Instant games.
The New York Lottery offers approximately
40 different Instant games at any given time. The New York Lottery will
continue to expand on its impressive Instant game selection with Scientific
Games Corporation as its Primary supplier. In addition to naming a Primary
supplier, the New York Lottery also announced Pollard Banknote Limited Partnership as its
Secondary supplier and Creative Games
International Inc. and Oberthur Gaming
Technologies, Corp. as Tertiary suppliers. The contracts, pending
finalization and approval of the Office of the State Comptroller, will be for a
period of 3 years beginning May 22, 2006 with two 1 year options to extend.
Since inception, the New York Lottery has
generated more than $28 billion in revenue to help support education statewide,
including a record $2.06 billion in fiscal year 2004-2005 on revenues of $6.27
billion. For more information, please contact the Lottery Press & Community
Relations office at 518-388-3415 or email pcr@lottery.state.ny.us.
SOURCE: New York Lottery (www.nylottery.org). CONTACT: Jennifer
Mauer, Telephone: 518-388-3415, Email: pcr@lottery.state.ny.us
WLA Adopts Responsible Gaming Principles
BASEL, Switzerland (February 10, 2006) --
The World Lottery Association (WLA) has
formalized its long-standing commitment to best practices in corporate social
responsibility by adopting responsible gaming principles that will apply to 140
government-controlled member lotteries from around the world.
The principles were adopted overwhelmingly
by the WLAs General Assembly in Mérida, Mexico on February 4,
2006. They are intended to complement responsible gaming principles and
practices that currently exist in member jurisdictions.
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"Responsible gaming is a pivotal element
in each individual WLA members ongoing commitment to corporate social
responsibility, and part of a proactive approach to address the social impact
of lotteries and other forms of gaming," said Arch Gleason, incoming WLA
President and current President and CEO of the
Kentucky Lottery, USA.
The principles acknowledge that gaming
operators play an important role in helping to prevent problem gambling, as do
governments, regulators, treatment providers, researchers, community groups,
and individuals who take part in games of chance.
By adopting the principles, WLA members
have "committed their vigilance in making responsible gaming an integral
part of their daily operations
This pledge of support includes the
encouragement of research initiatives and striving to achieve an appropriate
balance between revenue, entertainment and customer expectations."
The seven principles address areas of
player protection, collaboration with other stakeholders, research, promotion,
informed player choice, monitoring and reporting.
The text of the Principles can be viewed
at:
http://www.world-lotteries.org/documents/WLAgamingprinciples_0206.pdf
WLA members will discuss implementation
and accreditation plans for the principles at a meeting in Halifax, Canada, in
May 2006.
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About the World Lottery
Association The WLA currently represents some 140
government-controlled lottery operators from more than 70 countries. More than
60 suppliers to the gaming sector are associate members. Members must be
licensed or authorized to conduct lotteries and/or sports betting operations by
a jurisdiction domiciled in a state recognized by the United Nations. Sales of
games of chance and/or skill must account for the majority of the
organizations total annual gross revenues, and the majority of its net
revenues must be dedicated to the public good.
For more information, contact the lottery
organization in your jurisdiction or WLA Corporate Social Responsibility
Sub-Committee leads: Michelle Carinci: President & CEO,
Atlantic Lottery Corporation, Canada, Via
Public Affairs Office (506) 867-5550 or 1-800-561-3942 (toll-free in Canada) or
Ray Bates National Lottery Director, An Post
National Lottery Company, Ireland, 00-353-18364444
SOURCE: World Lottery
Association. CONTACT: Yvonne Schnyder, Secretary General, +41 61 284 1111,
Email: ys@world-lotteries.org
"Love Is..." joins MDI License Portfolio Comic illustration
panels make any day Valentine's Day
ALPHARETTA, Georgia, USA (February 13,
2006) -- Lottery players will fall in love with a new "Love Is..."
instant ticket, now that MDI Entertainment, a
wholly-owned subsidiary of Scientific Games
Corporation (NASDAQ: SGMS), has acquired the popular and nostalgic cartoon
illustration license from The Licensing Company (TLC).
"Lottery players love giving and
receiving instant tickets for special events like birthdays and holidays,"
said Steve Saferin, MDI president. "Love Is...' is the perfect way to
show someone how you feel, especially on Valentine's Day or any day! Lotteries
should be planning now to include 'Love Is...' in next year's early instant
ticket line up."
In addition to cash, lotteries can include
high-end jewelry as prizes with a new "Love Is..." game and can tailor
the game to fit their customers by choosing from an extensive library of images
to include on the tickets.
"Love Is...", which started in the
1960s as cute love notes from Kim Casali to her future husband Roberto,
involved little drawings and a statement that captured her thoughts for the man
she loved. One day, the notes caught the eye of a newspaper editor who
suggested they could be syndicated. In 1970, the illustrations were first
revealed to the rest of the word when they were published in the Los Angeles
Times as a single black and white panel format. Today, the illustration panels
are published daily in 34 countries and translated into 15 different
languages.
After Kim Casli's death in 1997, her
oldest son Stefano Casali continued the comic strip and currently works with
artist Bill Asprey to continue bringing "Love Is..." into the homes of
loyal "Love Is..." readers. Throughout the decades, "Love Is..."
has continued to gain appeal and notoriety with its simple style and innocent
messages. "Love Is..." will celebrate its 36th anniversary in
February.
About Scientific
Games Scientific Games Corporation (www.scientificgames.com) is the
leading integrated supplier of instant tickets, systems and services to
lotteries, and the leading supplier of wagering systems and services to
pari-mutuel operators. It is also a licensed pari-mutuel gaming operator in
Connecticut and the Netherlands, and is a leading supplier of prepaid phone
cards to telephone companies. MDI Entertainment, a wholly-owned subsidiary of
Scientific Games Corporation, is the worldwide leader in licensed lottery games
and promotions.
About The Licensing Company A global
licensing agency that specializes in creating long-term significant brand
extension programs for some of the worlds top brands. Through
its four strategically placed offices in New York, London, Tokyo and Paris, TLC
currently boasts over 2,000 live licensee contracts, more than $1 billion in
retail sales, 32,000 product lines and access to over 80% of the worlds
consumer marketplace. Among the world-class names in the TLC portfolio
are: well-established spirit brands, including Courvoisier®,
Kahlúa® and Malibu® and Jelly Belly®; Benetton®;
Michelin® , Perrier® and Love is
®.
SOURCE: MDI Entertainment media
release. CONTACT: Jeff Schweig, Phone: 678-297-5212.
Shared Customers
Article By: Ilkka Juva, Communications
Director, Veikkaus Oy.
VEIKKAUS, Finland (February 13, 2006) --
Gaming and sports have traditionally had a very close relationship. As
Veikkaus was founded in 1940 to operate
games in a responsible and secure way, the proceeds were allocated to benefit
sports.
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Sports remain one of our most important
beneficiaries. Our players, as the rest of Finns, can use the sporting sites
built with Veikkaus funds. Even professional sports are financed with Veikkaus
proceeds.
Veikkaus and sports are also partners in
cooperation: our Sports Games - Betting and Pools - need interesting betting
objects. Games are a natural part of good sports entertainment. Interesting
sports events and reliable results are important to both Veikkaus and sports in
general. In fact, we share many customers. Thus, Veikkaus and sports also share
the same objectives, as regards customer service.
Sports and gaming entertainment are
closely associated with the media. The media coverage of sports serves the
readers, listeners, and viewers of sports entertainment, i.e. the people to
whom Veikkaus offers gaming as a part of good sports entertainment.
The Olympics are the most important sports
and media event in the world. They are hugely important to the promotion of the
general interest in and appreciation for sports. Thus, the Olympics also have a
strong and long-lasting significance for Veikkaus.
SOURCE: Veikkaus' eNews distributed by
Veikkaus Communications.
Red Wings, Michigan Lottery Joining Forces; Legendary
Announcer to Help Launch Red Wings Lottery Ticket
LANSING, Michigan, USA (February 13, 2006)
The former voice of the Detroit Red Wings will become the voice of the
Michigan Lottery when local broadcasting
legend Bruce Martyn hits the airwaves in a commercial for a new instant game
ticket.
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Martyn, who was the Red Wings radio
and television announcer in the mid-1960s through the mid-1990s, will be the
featured announcer in a radio ad for the Red Wings instant ticket. The $2
ticket goes on sale today, February 13, and carries top prizes of $20,000 and
second chance opportunities to win Red Wings merchandise and NHL Dream
Trips.
Lottery Commissioner Gary Peters said he
expects the ticket will be a popular product.
Michigan sports fans have
really taken to Lottery games that feature hometown teams, like the Pistons,
and personalities like the NASCAR drivers who compete at Michigan International
Speedway, Peters said. Both Red Wings fans and Lottery
players will enjoy this new ticket.
Avid Red Wings fans will remember Martyn
as the teams announcer for both television and radio broadcasts. In
1991, Martyn received the National Hockey Leagues highest honor for a
broadcaster, The Foster Hewitt Memorial Award. He is also acknowledged in
the Hockey Hall of Fame in Toronto.
In addition to the $20,000 prizes
available in the game, the Red Wings tickets include three second chance
drawings. Each drawing will include one grand prize of a National Hockey
League dream trip, in which the winner can choose an all-expense paid home game
getaway package, a road trip getaway package, or a Sony 42-inch wide LCD
television. Each drawing will also include 185 prize packs of Red
Wings/NHL merchandise that include a Red Wings home jersey, an embroidered
jacked, embroidered his and her polo shirts, a watch and a leather back
pack.
To enter a Red Wings Second Chance Bonus
Drawing, players must submit three non-winning Red Wings instant tickets either
by mail or online through Player City, the Lotterys free Internet VIP
Club. To join Player City or find more details about the drawings, go to
www.michigan.gov/lottery.
All proceeds from the Lottery are
contributed to the state School Aid Fund which supports kindergarten through
12th grade public education in Michigan. In fiscal year 2005, the
contribution was $667.6 million.
For additional information, please visit
the Lotterys Web site at www.michigan.gov/lottery.
SOURCE: Michigan Lottery. CONTACT:
Press and Community Relations, Telephone: (518) 388-3415.
Schafer Systems Announces Contract Award to Supply Dispensers to NC
Lottery
ADAIR, Iowa, USA (February 15, 2006) --
Schafer Systems Inc. announced today that
they have been awarded the Instant Ticket Dispenser contract by
GTECH Corporation. The dispensers will be
used for the North Carolina Education
Lottery.
Schafer Systems will initially provide
60,000 Single Dispensers and 15,000 Single Locking Mounts to assist the lottery
in meeting its goal of launching tickets on March 30, 2006.
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According to Schafer Systems officials,
the Single Dispensers allow GTECH to provide retailers with a dispenser that is
very versatile.
The Single Dispensers are
injection molded for extreme durability and will accommodate a variety of
ticket sizes, said Teresa Immel, Sales Director for Schafer Systems.
The dispensers can be placed alone on the counter or stacked to increase
capacity and game versatility.
About Schafer Systems (http://www.ssi-ia.com)
Schafer Systems is a world leader in point
of purchase and promotional products for the lottery industry. They currently
provide products to 42 state lotteries, 47 foreign countries and 10
territories.
SOURCE: Schafer Systems Inc. (http://www.ssi-ia.com). CONTACT: John
Krogman, Email: john.krogman@ownrev.com or Teresa
Immel, Email; teresa.immel@ownrev.com, Phone:
800-222-4489.
March 2006
Tattslotto Changes
SYDNEY, Australia ( February 14, 2006. ) A bigger weekly
prize pool for Tattslotto is the result of a review of Saturday Tattslotto
recently conducted by Tattersall's and its Australian Lotto Bloc partners.
The base week Division One prize pool will increase from $3
million to $4 million. Tattslotto Superdraws will continue to feature
throughout the year, and it is planned that these draws will be at least $20
million or above in the coming months.
To fund the new prize levels, the entry price of Saturday
Tattslotto tickets will increase by five cents per game (excluding retailer
commission) for all draws occurring on and after 18 March 2006.
Tattersall's Manager, Lottery Products and Communications,
David Carlson, said the review had been conducted in conjunction with other
members of the Australian Lotto Bloc and had examined key game components such
as prize levels, divisional payouts and entry costs.
"We are operating in an increasingly competitive
entertainment market and it is important for us to review our lottery games
from time to time to ensure the game and prizes remain attractive to our
players," Mr Carlson said.
"Feedback had shown that players were seeking larger prizes.
The only way to achieve this in the short term was through a price increase
which, in turn, increases the amount allocated to the prize pool," Mr Carlson
added.
The last Tattslotto price rise was in 2002, where the entry
price of Saturday Tattslotto tickets rose by five cents per game.
Contact: Gerry Devine 9592 9020 SOURCE Tattersals press
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