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Vol. 47 No.3
Monday April 20, 2009



Schafer Systems Inc.

  • Lottery Receives Certificate of Achievement for Excellence in Financial Reporting. Full Story
  • A Letter From Your NASPL President. Full Story
  • GSA and GTA Co-host Technology Workshop - Report. Full Story
  • New York Lottery Posts Annual Financial Results. Small Gains in Traditional Lottery Games; Higher Sales but Lower Profits in Video Gaming. Full Story
  • Virginia Lottery Named PRSA Silver Anvil Finalist. Full Story
  • MDI Licenses Six New Soft Drink Brands. 7 UP, A&W, Crush, Squirt, Hires and RC Cola to Quench Players' Thirst for Lottery Fun. Full Story
  • WMS to Directly Serve Central Determinant, Electronic Bingo and Class II Gaming Markets. Full Story
  • Another Round of Security Checks Shows All Lottery Prizes Properly Paid. Lottery Conducts Checks in Eight Communities. Full Story
  • La Fleur’s 2009 World Lottery Almanac Just Released. Full Story
  • IGT's REELdepth™ Multi-Layer Display® Named Lottery Product of the Year. Full Story

Smartplay International Inc.

Wincor Nixdorf

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Lottery Receives Certificate of Achievement for Excellence in Financial Reporting

BATON ROUGE, Louisiana (April 13, 2009) -- President Rose Hudson announced that the Louisiana Lottery Corporation has received the Certificate of Achievement for Excellence in Financial Reporting for the 11th consecutive year from the Government Finance Officers Association (GFOA) of the United States and Canada.

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"This is a tremendous accomplishment for a corporation that has built its foundation on maintaining public trust and integrity," said Hudson.  "I sincerely appreciate the Lottery's finance team for continuing to reach these high standards of excellence."

 According to the GFOA, the Certificate of Achievement is the highest form of recognition in the area of governmental accounting and financial reporting.  This recognition represents a significant accomplishment by a government entity and its management.

The association is a nonprofit group with offices in Chicago and Washington, D.C., and serves about 16,000 government financial professionals.

The Louisiana Lottery Corporation was created in 1991 as a quasi-state entity to generate revenue for the state through the sale of a variety of entertaining lottery products.  According to the Louisiana constitution, 35 percent of all sales are transferred to the state treasury to be used for the Minimum Foundation Program that funds public education. The Lottery's 2008 fiscal year revenue topped $376.7 million with more than $131.8 million transferred to the state.  Current financial statements are available on the Lottery's Web site.

SOURCE: Louisiana Lottery.

 

A Letter From Your NASPL President

April 2009

John Musgrave

It is with great pleasure and in The Spirit of Adventure that I invite you to join us in Oklahoma City for NASPL ’09.  From October 7-9, 2009, state and provincial lotteries around the country will experience the value of networking, learning new insights from a select vendor panel, and hopefully enjoying the spirit of what one of the nation’s largest cities has to offer.

2009 has marked a year of tremendous change for our nation and our industry.  From the first African-American President of the United States, to the first-time challenges our industry is facing, the spirit of how we do business has changed.

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The Oklahoma Lottery has been working closely with NASPL, the Executive Committee and the Education Committee to provide this year’s NASPL participants with a relevant education program and a rejuvenated spirit that we hope will be used to enhance the way you do business in your respective jurisdictions.  The learning sessions will feature presenters covering a diverse number of topics including engaging customers in the current economy, and with a new trade show format designed to improve accessibility to both vendors and meals, there will be just enough room for opportunities to adventure.

Oklahoma City has it all – from the historic Old West in Stockyards City, to treasure-filled museums and national sporting venues, to the vibrant energy of Bricktown and river cruises, the diverse landscape of Oklahoma is sure set the stage for a conference experience you’ll cherish!  And, if that isn’t enough adventure, Remington Park and the casinos offer gaming excitement.

I am very excited at what this year’s NASPL conference has to offer and confident that you’ll have a great time.  But more importantly, I know that you and your staff will learn many things that can be leveraged across your organization to improve revenues.

In closing, I invite you to join us in Oklahoma City and I look forward to seeing you this fall.

 

John Musgrave

Director, West Virginia Lottery

NASPL President

 

 

GSA and GTA Co-host Technology Workshop - Report

SYDNEY, NSW, Australia (April 9, 2009) -- The Gaming Standards Association (GSA) and the Gaming Technologies Association (GTA) co-hosted an important Gaming Communication Technology Workshop this week in Sydney to review change and how Australasian jurisdictions might be affected.

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The two day workshop was attended by more than 50 technologists, regulators, suppliers and operator representatives from around the Asia-Pacific region. A range of presentations reviewed current technology frameworks, technology architecture contrasts and the effect and impact of GSA standards.

GSA President Peter DeRaedt, was pleased with the workshop outcomes. "Our objective for this workshop was achieved" he said. "We facilitate the development of open communication standards and want to continue to bring together all parties worldwide. This allows us to foster a closer collaboration and help move the industry forward. Australia provides an important part of that global picture. GSA standards create a landscape that drives innovation in a positive way."

GTA's Chief Executive Ross Ferrar said that the attendance reflected the importance of communications technology and the high level of interest in how recent developments might be applied. "GSA has achieved outstanding progress in delivering open standards to the gaming data communications sphere. The richness of information their implementation delivers is an increasingly vital aspect of delivering great gaming technology and meeting our various audiences' expectations" he said.

Participants agreed that the workshop provided valuable information about GSA standards, prompted a great deal of worthwhile discussion and was an important addition to the 2009 calendar.

About the Gaming Technologies Association (GTA):

The Gaming Technologies Association (GTA) is a not-for-profit industry association, established in 1990 as the Australasian Gaming Machine Manufacturers Association for the purpose of promoting the development of the manufacturing resources of Australia. Our members provide technology and equipment to hospitality venues in over 250 jurisdictions around the world. GTA's members are Ainsworth Game Technology, Aristocrat Technologies, Aruze Gaming Australia, Global Gaming Industries, IGT (Australia), Konami Australia, and Stargames Corporation. Associate members include Bounty Limited, eBet Limited, Inter Casino Products Asia Pacific, JCM American, Money Controls Pty Ltd, Paltronics Australasia , Progressive Gaming International, TCSJOHNHUXLEY and WMS Gaming.

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GTA hosts and operates the Australasian Gaming Expo, the New Zealand Gaming Expo and the Victorian Gaming Machine Briefing. For more information, visit www.gamingta.com.

About the Gaming Standards Association (GSA):

The Gaming Standards Association (GSA) is an international trade association that creates benefits for gaming manufacturers, suppliers, operators and regulators. We facilitate the identification, definition, development, promotion, and implementation of open standards to enable innovation, education, and communication for the benefit of the entire industry. Since its incorporation on May 6, 1998, GSA has members representing a wide cross section of the global gaming industry. GSA's new Game-to-System (G2S) Protocol has been named "Best Productivity-Enhancement Technology" by Global Gaming Business Magazine, one of the "Top Three International Gaming Products" by IGWB Magazine; one of Casino Journal magazine's "Top 3 Most Innovative Products"; and one of Casino Enterprise Management's "Top 10 Slot Floor Technologies."

For more information, visit www.gamingstandards.com.

SOURCE: Gaming Technologies Association. CONTACT: Peter DeRaedt, Gaming Standards Association President Tel: +1 (775) 829-2336 E-mail: pres@gamingstandards.com or Ross Ferrar, Gaming Technologies Association Chief Executive +61 (2) 8216 0931 rferrar@gamingta.com

 

 

New York Lottery Posts Annual Financial Results

Small Gains in Traditional Lottery Games; Higher Sales but Lower Profits in Video Gaming

SCHENECTADY, New York (April 10, 2009) -- With a ninth consecutive year of record sales, the New York Lottery today announced the full-year, unaudited results for the 2008-09 fiscal year, which ended March 31. In the Traditional Lottery business, which includes draw games such as Mega Millions and Take 5, and scratch-off games such as Win-for-Life and Cashword, the Lottery had sales of $6.7 billion and profits of $2.09 billion, a ninth consecutive record year. Sales were up $21.9 million (0.3 percent) and profits were up $34.2 million (1.7 percent) from fiscal year 2007-08.

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In the Video Gaming business, which includes casinos in Yonkers, Saratoga and six other locations around the state, "Net Win" (total bets less prizes) was up 10.3 percent to $965.1 million, but profit was down 9 percent to $457.9 million. The decline in profit was due to a change in the legislated net win splits for facility operators enacted in February 2008.

Combining both business lines, the Lottery generated $2.54 billion in aid to education, down only $11.1 million (0.4 percent) from last year, again due to the change in video gaming splits. All Lottery profits go to funding education in New York and the Lottery's earnings represent over 12 percent of total state funding to local school districts.

"We're quite proud of this year's results, especially given the weak economy and the constraints on the Lottery's resources. With the state's challenging financial outlook, it's critical that the Lottery continue to do its part in funding education," said Gordon Medenica, Director of the Lottery. "While it's nice to report another strong year, sales weakened considerably in the last quarter so we are focused on regaining our momentum this year."

Traditional Lottery:

Within the Traditional Lottery business, draw games' sales were down 1.6 percent. Lotto was down 14.6 percent due to competition from Mega Millions and a statutory low prize payout percentage (40 percent vs. 50 percent for other draw games). Quick Draw was down 4.5 percent due to game maturity and restrictions on retailer expansion. Win 4 was up 3 percent and Take 5 was up 2.7 percent due to an especially effective advertising campaign. In scratch-off instant games, sales were up 2 percent, driven by a 12.6 percent increase in sales for higher priced games, offset by a 1.7 percent decline in lower priced games.

Video Gaming:

Within the Video Lottery business, net win was up substantially at all casinos with the exception of Monticello Casino and Raceway, which was down 8.5 percent due to competition from Pennsylvania. Empire City at Yonkers, the newest, largest and fastest growing casino, saw its net win increase 15.5 percent to $498.6 million. Batavia Downs, Tioga Downs and Fairgrounds Gaming and Raceway were all up double digit percentages while Vernon Downs and Finger Lakes Gaming and Racetrack were up 9.5 percent and 7.7 percent respectively. Saratoga Gaming and Raceway, the oldest of the state's casinos, was up 2 percent, but it remained the second largest of the state's casinos with $135.3 million in sales. Empire City generates more net win and more profit than the other seven casinos combined, due to its size and proximity to the New York City metro area.

Where Lottery Money Goes:

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Overall, 96 percent of the Lottery's record $7.66 billion in combined sales was returned to New Yorkers in the form of prizes, aid to education, and commissions to independent retailers:

Prizes paid totaled $4 billion in Traditional Lottery games.

Of the $2.54 billion earned for education, $2.09 billion was from Traditional Lottery games and $457.9 million was from Video Gaming.

Total commissions paid to over 16,000 Traditional Lottery retailers and eight video gaming facilities totaled $839 million. The Lottery paid $401 million in commissions to Traditional Lottery retailers and $438 million in commissions to video gaming facilities.

The entire operation of the Lottery, including advertising, marketing, printing, systems, telecommunications, finance and administration, is funded from less than 4 percent of sales.

About the New York Lottery and Education Funding:

Lottery revenue is distributed to local school districts by the same statutory formula used to distribute other state aid to education. It takes into account both a school district's size and its income level; larger, lower-income school districts receive proportionately larger shares of Lottery school funding.

The Lottery's ongoing commitment to education also includes the awarding of more than 1,100 Leaders of Tomorrow (LOT) Scholarships annually to high school students pursuing their higher education in New York State. Since the program's inception in 1999, the Lottery has awarded more than 10,300 scholarships.

For more information contact: Communications: (518) 388-3415; email: questions@lottery.state.ny.us.

SOURCE: New York Lottery (www.nylottery.org).

 

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Virginia Lottery Named PRSA Silver Anvil Finalist

Super Teacher Program Among Two From Virginia Nominated For Prestigious Award

RICHMOND, Virginia (April 13, 2009) -- The Virginia Lottery announced today that it, along with the Virginia Parent Teachers Association (PTA), The Supply Room Companies and Qorvis Communications, has been named a 2009 Public Relations Society of America (PRSA) Silver Anvil finalist for its 2008 "Super Teacher" awards program. The Virginia Lottery was selected as one of 126 finalists out of nearly 900 entries nationwide, and is one of only two organizations from the state of Virginia to receive this honor.

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This is the first time the Virginia Lottery has been nominated for a national PRSA award. The prestigious Silver Anvil award recognizes outstanding achievement in strategic public relations and is considered the highest mark of success in the industry. Candidates for the Silver Anvil have positively affected public opinion through the work of successful public relations campaigns. The Virginia Lottery will compete against other finalists for Best Community Relations program developed by a government organization for its Super Teacher award program.

"This announcement comes at an exciting time for the Virginia Lottery, as we celebrate our 20th birthday," said Paula Otto, Virginia Lottery Executive Director. "Being named as a finalist is not only a win for us and our talented communications team, but also a wonderful acknowledgement for the hard work of teachers throughout Virginia."

The Virginia Lottery developed the Super Teacher award program to raise awareness of its support of K-12 public education in the Commonwealth. The program recognizes deserving Virginia teachers for their hard work and dedication to their students. Winning teachers are given a credit for new classroom supplies from The Supply Room Companies, as well as a cash prize from the Virginia Lottery. Both awards are delivered during a surprise presentation at the winning teacher's school.

Building on the success of last year's program, the 2009 Super Teacher awards are currently underway with more than 1,200 nominations of worthy teachers throughout Virginia. Winners will be announced between April 20 and May 8, 2009.

Silver Anvil winners will be announced on June 4, 2009, at the Silver Anvil Award Ceremony in New York City.

About the Virginia Lottery

Nearly 95 cents of each dollar spent on the Virginia Lottery by players goes back to the Commonwealth in the form of contributions to education, prizes and retailer commissions. Since 1999, all Virginia Lottery profits have been designated solely to K-12 public school education in the Commonwealth. In that time, the Lottery has turned over more than $4 billion for Virginia's public schools. The latest annual profits of $455 million currently represent about 6 percent of state funding for public education in Virginia. In 20 years, the Lottery has sold more than $20 billion in tickets, awarded more than $1 billion in retailer commissions and paid more than $10.9 billion in prizes to players.

For more information, visit www.valottery.com and click on Super Teacher.

SOURCE: Virginia Lottery. Contact: Jill L. Vaughan, APR of Virginia Lottery, +1-804-692-7778, Email: jvaughan@valottery.com.

 

MDI Licenses Six New Soft Drink Brands

7 UP, A&W, Crush, Squirt, Hires and RC Cola to Quench Players' Thirst for Lottery Fun

ALPHARETTA, GA - April 8, 2009 - Lotteries will soon be able to offer their players the fizz and fun of some of the most popular flavored soft drinks now that MDI, a wholly-owned subsidiary of Scientific Games, (NASDAQ: SGMS), has added six classic American soft drink brands to its portfolio of lottery products. The multi-year agreement with Dr Pepper Snapple Group, Inc. (NYSE: DPS) includes the rights to 7 UP, A&W, Crush, Squirt, Hires and RC Cola for use on lottery tickets in the United States.

"These brands have been part of people's lives for generations," said Kyle Rogers, Executive Vice President of MDI. "They are classic American brands, which will make these tickets a hit with lottery customers. In addition, these beverages are sold in many of the same retail outlets as lottery tickets so the opportunity to offer valuable co-promotions is exciting."

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MDI's alliance with Dr Pepper Snapple Group gives lotteries special rights, through MDI, to use official current and historical product logos, artwork, trademarks, etc., to more effectively market their products.

"We are always looking for opportunities to extend our great brands and bring flavor and value to our consumers, and our relationship with MDI gives us an exciting and meaningful new way to do that," said Megan May, licensing manager for Dr Pepper Snapple Group.

About Scientific Games

Scientific Games Corporation is the leading integrated supplier of instant tickets, systems and services to lotteries worldwide, a leading supplier of server based gaming machines and systems, Amusement and Skill with Prize betting terminals, interactive sports betting terminals and systems, and wagering systems and services to pari-mutuel operators. It is also a licensed pari-mutuel gaming operator in Connecticut, Maine and the Netherlands and is a leading supplier of prepaid phone cards to telephone companies. Scientific Games' customers are in the United States and more than 60 other countries. For more information about Scientific Games, please visit our web site at www.scientificgames.com.

About Dr Pepper Snapple Group

Dr Pepper Snapple Group, Inc. (NYSE: DPS - News) is an integrated refreshment beverage business marketing more than 50 beverage brands to consumers throughout North America. In addition to its flagship Dr Pepper and Snapple brands, the company's portfolio includes 7UP, Mott's, A&W, Sunkist Soda, Hawaiian Punch, Canada Dry, Schweppes, Squirt, RC Cola, Diet Rite, Penafiel, Rose's, Yoo-hoo, Clamato, Mr & Mrs T and other well-known consumer favorites. Based in Plano, Texas, Dr Pepper Snapple Group employs approximately 20,000 and operates 24 bottling and manufacturing facilities and more than 200 distribution centers across the United States, Canada, Mexico and the Caribbean. For more information, please visit http://www.drpeppersnapplegroup.com

CONTACT: Ron Williams 678-297-5456

 

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WMS to Directly Serve Central Determinant, Electronic Bingo and Class II Gaming Markets

ILLINOIS, USA (April 13, 2009) -- WMS Gaming Inc., a subsidiary of WMS Industries Inc. WMS, today announced that for the first time, the Company will directly address central determinant-based gaming markets, including electronic bingo, Class II and other central determination lottery-based markets (collectively “central determinant”) with a range of new products based upon the Company’s extensive library of player-appealing games. WMS will debut its new direct central determinant market focus at the National Indian Gaming Association’s 2009 Tradeshow and Convention (April 13-16 at the Phoenix Convention Center, Phoenix, Arizona) where it will showcase Bluebird gaming machines featuring WMS’ popular G+ games operating on the Bluberi system.

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WMS’ direct entry into central determinant gaming markets will benefit from a licensing agreement for back-end systems technology from Bluberi Gaming Technologies, a Quebec, Canada based technology firm with eight years of experience in central determinant-based systems. WMS’ first central determinant gaming products will be available in July 2009.

WMS’ ongoing, long-term success reflects our strength in combining proven player-appealing game content with advanced technology platforms to create differentiated products that deliver unparalleled entertainment experiences for consumers and high-return solutions for our customers. Targeting central determinant markets – estimated to account for more than 100,000 units in authorized jurisdictions worldwide – with a deep range of high-appeal products available for the first time directly from WMS is a logical extension of our core market offerings that creates another growth avenue for us,” said Brian R. Gamache, Chairman and Chief Executive Officer of WMS. “Our collaborative alignment with the innovative Bluberi team allows us to quickly leverage our proven content to effectively meet customers’ demands for new and exciting products through this new distribution channel.”

Beginning this summer, operators in central determinant markets will be able to benefit from the direct interfacing with WMS to get our ‘must have’ products that have been developed through the Company’s culture of innovation and strong focus on player research,” Gamache continued. “Our initial product launch will be to casino operators in select North American jurisdictions such as the State of Washington and Mexico. Our initial product offerings will also form the foundation for potential expansion in new emerging gaming markets utilizing central determinant-based technology around the world, as has happened in Mexico. In the future we expect to offer game titles from the full range of WMS' proven G+, Classic, Innovation, Bonus Bank series of games, as well from our latest innovative products such as I-Play™ games.”

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Gamache added, “The robust back-end systems’ technology developed by Bluberi has the capabilities and flexibility to compliment our broad gaming content and fully support our growth expectations in central determinant markets. Gérald Duhamel, founder and CEO of Bluberi, is an extremely talented and innovative systems expert who has developed an accomplished team of over 200 people with experience operating central determinant systems in more than 75 casinos. We plan to work collaboratively with Bluberi to expand our product line quarter by quarter as we address the significant opportunities made available by our direct entry into central determinant markets.”

At the National Indian Gaming Association’s 2009 Tradeshow and Convention in Phoenix, WMS will debut its central determinant platform at Booth #700. This new product line will include performance-proven titles like Jewels of the Night®, Roman Dynasty®, Thai Treasures® and Samurai Master®, and each theme will be launched in English, as well as Spanish to effectively target the Mexican market.

WMS is engaged in serving the gaming industry worldwide by designing, manufacturing and marketing video and reel-spinning gaming machines, video lottery terminals, and in gaming operations, which consists of the placement of leased participation gaming machines in legal gaming venues. More information on WMS can be found at www.wms.com.

CONTACT: WMS Industries Inc., Rob Bone, 773-961-1667, Vice President of Marketing, Email: rbone@wms.com

 

Another Round of Security Checks Shows All Lottery Prizes Properly Paid

Lottery Conducts Checks in Eight Communities

DES MOINES, Iowa (April 10, 2009) -- The Iowa Lottery has conducted another round of unannounced security checks at Iowa retail locations to see how winning tickets would be handled, and all prizes again were properly paid by store personnel.

Lottery personnel posing as customers visited 14 randomly-selected retail locations Wednesday and Thursday in central and western Iowa, presenting tickets for cashing that each had won prizes ranging from $10 to $100. In every instance, the location paid the correct amount.

The latest round followed checks conducted by the lottery in late February, when its investigators visited 126 Iowa retail locations and presented 128 tickets for cashing. All prizes were paid correctly that time as well.

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Iowa Lottery CEO Terry Rich said the retailer compliance program has resulted in positive news for our state.

"We will continue these checks as part of our focus on security and integrity," Rich said. "There have been problems involving lottery-ticket redemption outside Iowa, and we must remain vigilant against that here."

In Minnesota, eight people who worked at retail locations were charged with felony lottery fraud after retail compliance checks by the Minnesota Lottery in December and January. Investigators said each of the clerks kept a winning ticket they were presented and attempted to claim the prize themselves.

And this year in California, more than two dozen people working at retail outlets have been arrested for the grand theft of winning lottery tickets as part of checks by the California Lottery. All of the California suspects were accused of cheating lottery customers.

Rich said the Iowa Lottery varied its approach in its latest checks. In February, lottery security investigators, all of whom were men, posed as the customers. In the latest checks, investigators oversaw the process, but female lottery employees posed as the customers and presented the tickets for cashing.

Rich said it's important for the lottery to cover a range of scenarios as part of its work.

"Players must be confident that they'll be paid all prizes they have won," Rich said. "They must know that the lottery's games are fair and secure. And retailers must follow the rules. Our ongoing checks will help accomplish those goals."

During the February checks, about half the retail locations visited did not require that lottery tickets be signed before cashing them. Rich said the lottery has been working to educate retailers and the public about the importance of signatures on lottery tickets, and there was improvement in that area in the latest checks. About a quarter of the retailers failed to require a signature this time.

Rich said the lottery will visit those locations to inform them that ongoing violations will not be tolerated.

"I want to again emphasize that the easiest way for people to protect themselves is by signing their ticket as soon as they purchase it," Rich said. "A signature on a lottery ticket identifies it as belonging to the person who has signed it. That provides protection and avoids confusion for all those involved in the validation process. Consumers should protect themselves by signing their tickets and retailers should check for that signature."

Over the past few years, the Iowa Lottery has increased its focus on lottery security in a variety of ways. In January 2007, the lottery held a joint news conference with the Attorney General's Office to warn Iowans about lottery scams. The Lottery also enhanced the player security information it offered on its Web site (visit www.ialottery.com and click on "Player Security" to learn more).

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In 2008, the lottery instituted two other security enhancements, requiring that tickets be signed on the back before they can be checked or cashed; and that receipts be printed for all lotto and instant-scratch tickets that are checked or cashed. Two receipts are printed – one for the retailer and one for the lottery player – that show the results of a particular ticket and whether it has won a prize. Receipts are not involved for pull-tab tickets, as the amount of any pull-tab prize won is already printed on the ticket.

Rich said the Iowa Lottery is a leader in consumer protection, and it will not compromise on the issue.

"Our increased focus on that area over the past few years is designed to protect against even the possibility of fraud," he said.

Rich said the lottery will continue periodic, random checks of ticket validation.

The retailers visited by the lottery this week included a mix of businesses in Denison, Carroll, Jefferson, Fort Dodge, Hampton, Story City, West Des Moines and Des Moines.

Anyone who has a concern about the lottery, its products or operations should contact the lottery at 515-725-7900 or e-mail the lottery at Wmaster@ialottery.com. Anyone with a security-related concern should make their inquiry directly to the Lottery Security Department at 515-725-7888.

There are a variety of ways to learn about the lottery and its products:

Watch the televised drawings in lotto games.

Check information on the lottery Web site at www.ialottery.com.

Ask a retailer to print winning numbers reports from the lottery terminal.

Call one of the lottery's five regional offices around the state for information.

Listen to lottery results on local radio stations.

Check lottery results in local newspapers.

Call the lottery’s winning numbers hot line at 515-323-4633.

Sign up for the lottery's VIP Club and receive e-mails of winning numbers and drawing results.

Sign up for the lottery's text-messaging service that sends winning numbers and other information directly to a player's text-enabled mobile device.

Follow the Lottery on Twitter, friend the lottery on Facebook or visit the lottery's blog at www.ialotteryblog.com.

Since the Iowa Lottery's start in 1985, its players have won more than $2.2 billion in prizes while the lottery has raised more than $1.1 billion for state programs.

SOURCE: Iowa Lottery.

 

 

La Fleur’s 2009 World Lottery Almanac Just Released

BOYDS, Maryland (April 2009) -- TLF Publications, Inc. announced that the 470-page La Fleur’s 2009 World Lottery Almanac is now available. Now in its 17th edition of printing, the World Lottery Almanac is the complete reference source on the $227 billion worldwide lottery industry. The co-publishers are Terri and Bruce La Fleur. The book costs USD$595 plus applicable shipping charges. There is a Excel database CD-Rom that can be purchased separately.

Section I features a “Fast Facts” compilation of data on North American lotteries, including startup history, guide to product mix, government profits earmarking, lotto matrices, worldwide lotto matrices, top lotto jackpots and video lottery terminal guide.

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Section II features four-page profiles on 44 U.S., five Canadian and six Australasian lotteries. Each profile traces the lottery’s calendar 2008 versus 2007 sales by game (instant, 3-digit, 4-digit, lotto, cash lotto, keno, VLTs, niche games), its calendar 2008, 2007 and 2006 instant sales by price point ($1, $2, $3, $4, $5, $7, $10, $20) and its projected fiscal 2009 versus fiscal 2008 ad budgets by media and by game. Each profile tracks the lottery’s five-year annual sales by game from fiscal 2004 through fiscal 2008. Each profile features the number and the percentage of total, instant and online retailers by type of business, plus each retailer’s fiscal 2008 total, instant and online sales.

Section III is divided into seven chapters: worldwide lottery sales; fiscal 2008 sales, profit and expense analysis; the retailer network; ad expenditures; historical analysis; contractor survey; and calendar 2008 U.S. lotteries’ weekly sales by game. The worldwide lottery sales chapter tracks calendar 2008 traditional game sales and VLT net machine income in local currency and converted to U.S. currency for 178 lotteries worldwide, including rankings by total and per capita sales for instant, lotto, total, keno, toto and draw games. There is a separate section on VLT net machine income rankings.

The historical analysis section features the U.S., Canadian and Australian lotteries’ annual sales by year for the past decade for instant, pull-tab, 3-digit numbers, 4-digit numbers, in-state and bloc lotto, keno and video lottery terminals.

The contractor guide features a monetary guide to U.S. lotteries’ instant ticket and online system contracts. In addition, there is a worldwide guide to instant printers, online system and VLT vendors’ contracts by lottery organization. The appendix includes a glossary of terms.

The Almanac can be purchased via www.lafleurs.com

SOURCE: Terri La Fleur, Publisher, La Fleur's Magazine, 14424 Chrisman Hill Drive / Boyds, MD 20841, Tel: 301-916-4478 / Fax: 301-916-1718 / Email: terri@lafleurs.com

 

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IGT's REELdepth™ Multi-Layer Display® Named Lottery Product of the Year

Casino Journal nominates four IGT products in Top 20 Most Innovative Gaming Technology Products Competition

RENO, Nevada (April 14, 2009) -- Industry-leader International Game Technology (IGT) has been recognized in two award programs honoring the best technologies in gaming. The Public Gaming Research Institute named IGT's REELdepth™ games featuring Multi-Layer Display (MLD®) technology the 2009 Lottery Product of the Year and Casino Journal listed four IGT products on its Top 20 Most Innovative Gaming Technology Products for 2008.

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John McMullen, IGT Director of Eastern Region Sales, demonstrated the innovative REELdepth™ games with MLD® technology at the March 24 Smart-Tech Conference in Dover, Delaware. REELdepth™ /MLD® was recognized in the Electronic Game Innovations category. Industry professionals from almost every lottery state in the U.S. attended the conference. This award has evolved into a reference guide for lottery operators to quickly discern the most reputable and accomplished commercial suppliers in each product category. MLD® technology was pioneered by PureDepth™, Inc.

"IGT is honored to be recognized for creating a product that meets the high standards needed to win the 2009 Lottery Product of the Year Award," said Ed Rogich, IGT VP Marketing. "We are also proud to have four products among the top 20 nominees in Casino Journal's competition. The innovative technology found in all four is a true testament of the ingenious products that only IGT can produce."

A panel of expert judges selected four outstanding IGT products out of 80 entries for Casino Journal's Top 20 list: the AVP® Dynamic Game Menu, REELdepth™, sbX™ Media Manager and Slot Tournament Management System™, which is a collaborative product of IGT and Strategy 9. The Top 20 winners will be honored at the Thursday keynote luncheon at the seventh annual Gaming Technology Summit, May 19-21 at the Green Valley Ranch Resort, Spa and Casino in Las Vegas.

About International Game Technology

International Game Technology ( www.IGT.com) is a global company specializing in the design, development, manufacturing, distribution and sales of computerized gaming machines and systems products.

SOURCE: IGT ( http://www.IGT.com).


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