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La Fleur

NASPL 2009 Logo





Vol. 46 No.11
Monday March 16, 2009
Schafer Systems Inc.




  • APLA/WLA Seminar, Macau: April 28 – May 1, 2009. Full Story
  • Age and Residency Verification – The Responsible Way to Play. Full Story
  • Powerball Jackpot Drives Exceptional Half Year Result for NZ Lotteries. Full Story
  • Pennsylvania Lottery Introduces New Game Featuring $1 Million Starting Jackpot. Full Story
  • New Chapter in Gaming Industry One Step Closer. Full Story
  • ACE Interactive Receives Order For 1,000 Additional Gaming Terminals From Norsk Tipping. Full Story
  • Polla Chilena - Rehabilitation Made in Chile. Full Story
  • New Hampshire Lottery Celebrates Its 45th Anniversary. Full Story
  • GTECH Corporation “Dreams On” With An Exclusive Aerosmith Licensing Agreement For The Lottery Business. Full Story
  • European Lotteries Welcomes European Parliament Call For a Political Solution Founded on Respect of National Legislation and Involvement of All the Social Stakeholders. Full Story
  • Iowa Lottery Security Conducts Checks, All Prizes Properly Paid By Iowa Retailers. Full Story

Smartplay International Inc.



Wincor Nixdorf

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APLA/WLA Seminar, Macau: April 28 – May 1, 2009

ADELAIDE and SINGAPORE (March 10, 2009) -- Singapore Pools will be hosting the forthcoming APLA/WLA Seminar to be held in Macau at The Venetian Macao Resort Hotel (pictured right) from 28 April to 1 May 2009.

The Seminar will focus on the theme "New Generation, New Media, New Technologies" and explore the following issues:

  • Will the lottery industry suffer a natural decline with the new global generations in the future?
  • How can we retain the existing customers while appealing to and servicing the younger generations?
  • How do we ensure the survival of the state lotteries in the midst of intensified competition from non-regulated private gaming operators worldwide?
  • How can we make use of new media and technologies to ensure we continue to compete effectively, albeit in a socially responsible manner?

A Business Program for the Seminar together with the registration form can be found on the Events page.

SOURCE: APLA.

 

 

Age and Residency Verification – The Responsible Way to Play

PROVIDENCE, Rhode Island  (March 9, 2009) -- Age verification in self-service validation is an issue of great importance in the lottery industry – one that GTECH takes very seriously. With the increasing popularity of self-service lottery play, age verification is more important than ever. The Company designs self-service products to include age-verification solutions as part of its ongoing commitment to responsible gaming. GTECH’s self-service product design efforts are constantly evolving to ensure the latest in age-verification solutions are incorporated. These solutions transcend technology using a holistic approach to ensure only players of legal age use lottery self-service devices. This approach includes using driver’s license bar-code reading technology, player cards, and best practice guidelines. It is important to note that a player’s personal information is not stored on the machine and is only used to verify the correct age to play.

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Driver’s License Bar Codes

The majority of governments are adopting PDF 417 bar codes as a standard feature on driver’s licenses and other forms of identification. These bar codes allow for the storage of information, such as an individual’s age and address. GTECH’s current point-of-access products allow for player age verification through the reading of a driver’s license or similar player identification card utilizing the date-of-birth field located within the bar code or magnetized stripe on the player’s identification card. When a player approaches a self-service device, he/she scans his/her license through the bar code reader.  If the player is determined to be 18 years of age or older, the device will be activated. If the device is not able to verify the player’s age, the player is directed to the retailer for further verification.

Player Card

The popularity of consumer membership cards for vendors across all industries has significantly increased over the past few years. Whether it’s a consumer’s CVS ExtraCare Card®, gym membership card, or a Borders® Book Rewards Card, player card use is widespread.. GTECH has developed and deployed player cards² with the capability to verify age using a remote player middleware database. This database can easily integrate with any lottery central system.

Best Practices

In addition to essential technological controls used to support age verification, GTECH offers an array of best practice guidelines for prohibiting lottery sales to those who have not reached legal age to buy lottery tickets. Guidelines cover terminal placement, prevention programs, and consumer alert tactics, among other industry best practices developed by GTECH for the lottery industry.

Responsible gaming is a cornerstone of self-service lottery sales. By developing self-service products that prevent underage ticket purchases, lotteries can demonstrate their commitment to responsible gaming.

SOURCE: Cheryl Sullivan, Sr. Marketing Specialist, Marketing Communications, GTECH.

 

 

Powerball Jackpot Drives Exceptional Half Year Result for NZ Lotteries

NEW ZEALAND (March 6, 2009) -- An unprecedented sixteen-week Powerball jackpot run, which seized the imagination of the nation, has led to an exceptional sales result for the six months ended 31 December 2008, NZ Lotteries’ Chairman John Goulter and Chief Executive Todd McLeay announced today.

Sales for the period were $442.3 million, $70.3 million (18.9%) ahead of the same period last year.  The net surplus for the half year amounted to $92.3 million, $19.9 million (27.5%) above the same period last year. 

This outstanding result was primarily driven by our core Lotto family of brands (Lotto, Powerball and Strike) – sales for the six months were $322.2 million, up by 34.7% on last year. This was largely due to the Powerball jackpot run that culminated in a $30 million ‘Must Be Won’ draw in October 2008, and resulted in NZ Lotteries’ best-ever sales week.  Statistically, a jackpot run of this length will occur, on average, once every four or five years,” said Mr. McLeay.

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Week to week, NZ Lotteries’ sales are also holding up well despite the current adverse economic climate. This is pleasing, as sales of lottery products are a significant contributor to the success of 1,000 retailers throughout New Zealand and more than 4,000 staff are employed as Lotto operators,” said Mr. Goulter.

Due to the exceptional half year results, and because weekly sales are proving resilient, we are very confident of being able to significantly increase our projected payment to the NZ Lottery Grants Board for distribution to sports, arts, heritage and community groups throughout the country,” said Mr. Goulter.

At a time when many community groups are struggling for funding, it is pleasing to be able to maintain a good level of return to the NZ Lottery Grants Board for redistribution to worthy causes,” said Mr. Goulter.

In the past six months NZ Lotteries also celebrated Lotto’s 21st birthday, introduced a new luxury prize line up and popular advertising changes for Big Wednesday, and revamped the Instant Kiwi communications campaign. 

We are aware that the real measure of success in our advertising is whether it strikes the right chord with the New Zealand public and helps to maintain interest in our products.  However, we were delighted that our ‘Old Flame’ Lotto ad won the World Lottery Association’s ‘Grand Global Advertising Award’ for the best advertisement in 2008 during the period,” said Mr. McLeay.

Seventy-one players won Lotto First Division in six months, winning an average of $452,618 each.  The top Powerball prize was struck three times, with prizes of $3.2 million, $5.2 million and $7.7 million. There were also five Powerball Second Division winners who each won $6.1 million in the $30 million ‘Must Be Won’ draw. Four players won Big Wednesday First Division winning prizes worth between $2.9 million and $3.1 million.

Click here to view The NZ Lotteries 2009 Half Year Report.

www.mylotto.co.nz.

For more information CONTACT: Karen Jones, 04 802 7020 or 021 391 414.

SOURCE: New Zealand Lotteries Commission.

 

Pennsylvania Lottery Introduces New Game Featuring $1 Million Starting Jackpot

Super 7 Will Replace Match 6 Lotto on Tuesday, Friday Evenings

MIDDLETOWN, Pennsylvania (March 5, 2009) -- Next week, the Pennsylvania Lottery will introduce Super 7, a new $2 terminal-based game offering an annuity jackpot that begins at $1 million and continues to grow until it is won.

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Super 7 will replace Match 6 Lotto in the Pennsylvania Lottery's Tuesday and Friday evening drawing shows at 7 p.m. Super 7 tickets go on sale Wednesday, March 11. The first Super 7 drawing will be conducted Friday, March 13.

"Match 6 Lotto had a great five-year run," said Ed Trees, Lottery's executive director. "However, lottery players enjoy new games and Lottery accommodates by keeping its game lineup fresh. This time we're bringing back an old favorite game from the late 1980s with Super 7, but with a few new twists."

To play Super 7, players choose seven numbers from one to 77, or use the quick-pick, computer-selection method. To win the Super 7 jackpot, players must match seven of the 11 numbers drawn.

Players who prefer the cash jackpot must select the "cash" payout option at the point of purchase; if no such election is made, the jackpot will be paid as an annuity. Besides the jackpot, players can win cash prizes by matching six, five, four or three winning numbers. Super 7 tickets may be purchased up to 13 weeks (26 draws) in advance. Odds of winning the Super 7 jackpot are 1-in-7,287,298. The overall odds of winning a Super 7 prize are 1-in-20.2.

Match 6 Lotto debuted Jan. 28, 2004. The final Match 6 Lotto drawing will be conducted Tuesday, March 10. If the final Match 6 Lotto jackpot is not won, the amount of the jackpot will be rolled down into the game's lower-tier prizes. The proportion of money added to each of the 10 lower prize tiers will be based on the percentage of prize money normally awarded in each of the lower tiers. All winners will receive allocations from the jackpot rolldown.

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"The final Match 6 Lotto drawing could be a great opportunity for lower-tier Match 6 winners to cash in on a piece of the jackpot," said Trees.

The largest Match 6 Lotto jackpot, $5,858,436 cash, less 25 percent federal withholding, was won by a York County man who matched all six winning numbers in the May 3, 2005, drawing. As of Feb. 10, there have been 49 Match 6 jackpot prize winners. During its five-year run, Match 6 logged more than 55.8 million winning experiences worth $281.6 million.

About the Pennsylvania Lottery:

The Pennsylvania Lottery remains the only state lottery that designates all its proceeds to programs that benefit older residents. Since its inception 36 years ago, the Pennsylvania Lottery has contributed more than $18.3 billion to programs that include property tax and rent rebates; free and reduced-fare transit; the low-cost prescription drug programs PACE and PACENET; long-term care services; and the 52 Area Agencies on Aging, including more than 600 full- and part-time senior centers throughout the state. The Pennsylvania Lottery reminds its players to play responsibly. Players must be 18 or older.

For more information on the Pennsylvania Lottery, visit www.palottery.com.

SOURCE: Pennsylvania Lottery. CONTACT: Cris Stambaugh, (717) 702-8008.

 

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New Chapter in Gaming Industry One Step Closer

MELBOURNE, Victoria, Australia (March 6, 2009) -- The Victorian Government’s reform of the gaming industry into a fairer, community-based model and the end of the gaming-operator duopoly is one step closer with the release of information to potential bidders for gaming machine entitlements.

Gaming Minister Tony Robinson said under the new arrangements approved hotels and clubs would bid directly for 10-year gaming machine entitlements in early 2010.

"The Brumby Government's reforms represent a new chapter in Victoria's gaming industry,” Mr. Robinson said.

"For the first time Victorian pubs and clubs will be given the opportunity to own and operate gaming machines, have greater control over the industry and security and certainty they currently don't have.

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At the moment, Tatts and Tabcorp determine where machines are located and they can move from venue to venue in search of the most profitable location.

The Brumby Government is taking action to create a progressive and accountable gambling industry where more revenue flows back into venues and the local community.

In April 2008, we announced Victoria’s gaming industry would transition from the current gaming-operator duopoly to a venue-operator structure in 2012.¹

We are setting the foundations for a new, more responsive industry with the transition to the venue-operator model.

Mr. Robinson said the new industry framework gives venues more control of their gaming operations, makes them more accountable to their local communities and gives them an opportunity to receive a much greater share of gaming revenue.

He said under the post-2012 structure, responsible gaming measures such as the regional caps policy would remain in place.

The Brumby Government will implement additional gambling harm minimisation measures including banning ATMs from gaming venues and requiring all next generation gaming machines to be fitted with pre-commitment mechanisms.

As well as information for potential bidders, the Brumby Government will also provide a business education program for those interested in participating in the new industry structure.

Information and assistance will ensure that the allocation process is competitive and delivers entitlements to areas where they will be of maximum benefit to the communities in which they operate,” Mr. Robinson said. 

SOURCE: From the Office of the Minister for Gaming.

 

 

ACE Interactive Receives Order For 1,000 Additional Gaming Terminals From Norsk Tipping

Indago iTV terminal

STOCKHOLM, Sweden (March 9, 2009) – Aristocrat Leisure Limited announced that its fully owned subsidiary ACE Interactive has received an order for 1,000 Indago™ interactive Video Terminals (iVT) from Norsk Tipping, the Norwegian National Lottery. These terminals will be installed as part of an anticipated network of over 6,500 terminals throughout Norway.

The supply of these Indago iVT’s is part of the rollout of the True Server Based Gaming project between ACE Interactive and Norsk Tipping. ACE Interactive has also supplied Norsk Tipping with TruServ™, ACE Interactive’s Solution for Server Based Gaming and an exciting portfolio of ACE Interactive games as well as third party games.

We are very pleased with the quick and smooth rollout and thankful for Norsk Tipping’s additional order of 1,000 Indago iVTs from ACE Interactive,” said ACE Interactive's CEO Michael Koch.

The Indago iVTs with their uniquely appealing and innovative design will be placed in locations throughout Norway and be operated and managed using the TruServ server based gaming central system which is located and operated by Norsk Tipping in Hamar,

enquiries to Camilla Eklund; Tel: +46 (0)739415821, Fax: +46 (0)8642 4714, Email: Camilla.Eklund@aceinteractive.net

ABOUT Norsk Tipping AS

Norsk Tipping is Norway's leading games company, wholly owned by the Norwegian state. The company's main objectives are to provide the Norwegian people with responsible games and entertainment within social acceptable conditions, and at the same time ensure a secure and longterm surplus for the beneficiary organisations. The surplus is divided equally between the sports and culture sectors. The company operates games of chance, Lotto, Viking Lotto and Joker; games of skill, Tipping and Oddsen; and the scratch game, Flax. In addition, the company operates the TV game, Extra, on behalf of the Norwegian Foundation for Health and Rehabilitation.

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ABOUT Ace Interactive

ACE Interactive was founded in 2003 to develop and market the next generation of video gaming systems. Located in Stockholm, Sweden, London, UK and Las Vegas, USA, ACE Interactive’s TruServ™ solution provides for true server-based gaming for operators who demand flexibility, content, security and social responsibility. In May 2006 ACE Interactive was acquired by Aristocrat. For further information, visit the company’s website at www.aceinteractive.net.

ABOUT Aristocrat

Aristocrat Leisure Limited (ASX: ALL) is a leading global provider of gaming solutions that consistently outperforms the competition. The Company is licensed by over two hundred regulators and its products and services are available in over ninety countries around the world.

Aristocrat offers a diverse range of products and services including electronic gaming machines, interactive video terminal systems, electronic tables and casino management systems. For further information visit the company’s website at: www.aristocratgaming.com.

 

Polla Chilena - Rehabilitation Made in Chile

SANTIAGO, Chile (March 3, 2009) -- Through the acquisition of several scratch tickets from the company and the traditional ticket Polla Boleto, which are day by day played by millions of Chilean people, Polla Chilena may have its own teleton fundraiser from almost 57 years.

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Maybe you are one of the numerous players who have acquired any of the Polla Chilena de Beneficencia Products in more than one opportunity, not knowing that by searching for the so expected success, you are also helping 12 institutions and entities grow –the Fire Fighters, the Red Cross, Fonasa (the National Health Fund), the Teleton Fundraiser², etc.-, as stated by Law No 10,369.

The charity character of this successful public company not only is stated under the applicable law, but also is part of its historical essence. From its very beginning in 1934, it was stated that the benefits of the four draws of tickets made in those years would be destined to Relief Homes (Casas de Socorro) and to the Heath Services along the country, which transformed into the first institution being part of the list of beneficiaries of the company throughout its trajectory.

It was in 1952 that Polla Chilena incorporated one of its most important beneficiaries, the Sociedad Pro Ayuda del Niño Lisiado, the entity that gave rise to the current Teleton. From that time on, not even the elections, nor the incompatibility of dates, nor the agreements or disagreements of artists, or tv characters have influenced Polla, through the preference of the clients, to contribute with a certain percentage of the sales from some of its products to this beautiful charity.

Fifty five years of love

Year by year –unless some justified exceptions-, the whole country concentrates in successfully fulfilling the worldwide known “27 hours of love” summoned by Teleton. During this period, millions of Chilean citizens organize themselves to help reach the target to afford the rehabilitation of 24,500 children and young people, who suffer from muscle, neurological or skeletal atrophy and who are attended by multidisciplinary teams of professionals and technicians who are part of the several centres distributed throughout the country.

But, although for many people this aspect of Polla Chilena is not known, there is no need for only one instance of national solidarity to support on a permanent basis all those children who ask Teleton for rehabilitation.

At present, and according to Law No 10,369, the most important Chilean gaming company contributes on a monthly basis with 10% of its sales of Scratch Tickets and Polla Boleto to the Sociedad Pro Ayuda al Niño Lisiado –SPANL-, which translates into a significant annual help which comes true thanks to the preference of its players.

This charity led to the fact, for example, that in 2008 Polla Chilena de Beneficencia contributed with a total of 52 millions of pesos to SPANL, on that item. Along with this important figure and within the celebration framework of 30 years of Teleton, the company also decided to be present, for the first time in history as one of the sponsors of this event through its product Loto, which meant an amount of more than 80 millions of Chilean pesos to the institution.

Regarding the real investment of these amounts of money, the Head of Communications of Teleton, Ximena Casarejos states that “Polla Chilena needs to have the certainty that the money is being invested in a good manner. We can show results which are tangible as to our medical and therapeutic activities. It has sustained its support through the years without the need of financing other activities. They were visionaries of their time and have kept the pace. This is a good sign from the institution.”

To be a concrete contribution to the growth and development of several entities of the country is the pride for this public company, which thanks to its successful business and administrative management has also made other dreams come true.

SOURCE: Polla Chilena de Beneficiencia S.A.

 

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New Hampshire Lottery Celebrates Its 45th Anniversary with Parties, Special Prizes with Retailers Around the State

March 12 Marks Sale of First Ticket in Country’s First State-Run Lottery

CONCORD, New Hampshire (March 11, 2009) – Officials from the New Hampshire Lottery will celebrate the 45th anniversary of its creation with special prizes and parties in various locations across the state on Thursday, March 12.  To mark the day New Hampshire launched the first legal state run lottery, celebrations will be held at some of the lottery’s longest-running retail outlets.

 “This is a great way to thank our many players and commemorate a watershed moment in New Hampshire history,” said Executive Director Rick Wisler.  “The creators of the Sweepstakes really blazed a trail which has since become the inspiration for 42 other states.  To this day, the New Hampshire Lottery has remained true to its original mission: providing funding for local education while maintaining a high degree of integrity and public confidence.

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 At more than a dozen lottery retail locations across the state, players can enjoy cake and win 45th anniversary prizes like back packs, coffee mugs, and mini radios.  In addition to all of the usual jackpot and instant games, players can also try out the Lottery’s new commemorative scratch games: “$1 45th Anniversary®” and “$5 45th Anniversary Special®.”  Players can win a variety of top prizes between $4,500 and $45,000.

The first ticket for the “NH Sweepstakes” was sold on March 12, 1964 and purchased with much fanfare by NH Governor John W. King.  In April of 1963, King signed the legislation creating the first state-run lottery in the United States. 

Tickets cost $3 and were sold only at the 49 state liquor stores and at 3 licensed racetracks.  Modeled after the Irish Sweepstakes, names of contestants pulled in the NH Sweeps were matched with horses in a race on September 12, 1964.  Prizes ranged from $200 to $100,000. 

The NH Sweepstakes was an international media event which sold $5.7 million in tickets and distributed $2 million to local education.

Since 1964, the New Hampshire Lottery has had a significant financial impact on the state.  For the past 45 years, the New Hampshire Lottery has recorded $4 billion in lottery sales and other earnings, with $2.5 billion being paid in prizes and other cost of sales. Net proceeds to education to date total more than $1.4 billion.

The New Hampshire Lottery Commission, located at 14 Integra Drive in Concord, currently manages all lottery operations in the state, including Instant games, New Hampshire POWERBALL®, Tri-State Megabucks, Tri-State Weekly Grand, Hot Lotto Sizzler, and Tri-State Pick3/Pick4 Daily Numbers® games.

CONTACT: Maura McCann, 603.271.3391 x308, Email: Maura.A.McCann@lottery.nh.gov

 

GTECH Corporation “Dreams On” With An Exclusive Aerosmith Licensing Agreement For The Lottery Business

PROVIDENCE, Rhode Island (March 11, 2009) -- GTECH Corporation announced that it has signed a multi-year licensing agreement with the rock band Aerosmith, giving GTECH the exclusive rights for the lottery business to utilize one of the most powerful brands in the music industry.

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Aerosmith is America’s Greatest Rock ‘N Roll Band, who have massive international appeal with a fan base consistent with core lottery players – 60% male and 40% female, in the 25-54 age group. The group has sold over 150 million albums and received numerous awards over the course of their 30-year career including: eight American Music Awards, four Grammy Awards, 12 MTV Music Awards, six Billboard Music Awards, among many others. The band was inducted into the Rock and Roll Hall of Fame in 2001, is a 2000 Hollywood Walk of Fame inductee, and has had 29 Billboard charting singles including 11 Top Ten hits. Their many smashes include such iconic rock songs as Dream On, Sweet Emotion, Walk This Way, and Love in an Elevator.

The group has sold out shows around the globe, boasts a diehard “Blue Army” fan-base numbering in the millions worldwide, and has set an all-time attendance record for the Tokyo Dome. The band has an impressive list of tours under their belt, having performed in such locations as Europe, South America, Asia, Australia, and Canada. Their most recent tour in 2007 included 35 dates in 20 countries around the world, from Boston to Dubai to Russia. They have performed the prestigious NFL Superbowl XXXV Halftime Show along with Britney Spears and ‘N Sync, in front of approximately 84.3 million viewers, and they were a headliner at Woodstock ’94. Most recently, the band’s music has found great success in the massively popular Guitar Hero: Aerosmith video game which is available on PLAYSTATION3, PlayStation2, Xbox 360, and Nintendo Wii gaming systems. The game was introduced in 2008 and sales continue to explode and break records. Aerosmith is scheduled to release a new album and tour in mid-2009.

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GTECH plans to develop innovative lottery games across all channels that will include, in addition to cash prizes, exclusive Aerosmith merchandise, and once-in-a-lifetime experiences including VIP All Access passes to Aerosmith’s upcoming tour. “Knowing that Aerosmith’s music has a huge multi-generational demographic fan base, we are confident that the brand, the music, and the value-added merchandise, and experiential prizes will provide our customers an opportunity to drive revenue with innovative and fun lottery games. With the band set to release a new album and go back on tour, this year represents a unique opportunity for our lottery customers worldwide to take advantage of this mega brand,” said Ross Dalton, GTECH’s Senior Vice President, Printed Products and Licensed Content.

About GTECH

GTECH Corporation is a leading gaming technology and services company. With 6,200 people in over 50 countries, GTECH provides innovative technology, creative content, and superior service delivery to effectively manage and grow today’s evolving gaming markets. GTECH is a wholly-owned subsidiary of Lottomatica, one of the world’s largest commercial lottery operators and a market leader in the Italian gaming industry. For more information about the Company, please visit GTECH’s website at www.gtech.com.

SOURCE: GTECH Corporation. CONTACT: Robert K. Vincent, Public Affairs, GTECH Corporation, 401-392-7452.

 

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European Lotteries Welcomes European Parliament Call For a Political Solution Founded on Respect of National Legislation and Involvement of All the Social Stakeholders

STRASBOURG / BRUSSELS (March, 10, 2009) - Today the European Parliament adopted by an overwhelming majority a political resolution on online gambling, also known as the Schaldemose report.²

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The European Parliament has made a strong political statement that online gambling is a sensitive sector and internet operators must respect national laws. The European Parliament hereby rejects often heard claims that EU law permits all EU based operators to offer gambling services to consumers in all EU Member States without having to observe the national regulation imposed by the Member State in which the consumer resides.

European Lotteries welcomes the European Parliament’s call on the European Commission to work with the Council (27 Member States) on a political solution in the respect of national legislation rather than leaving it to the European Court of Justice to define gambling policy in the EU.

The key statements made by the European Parliament in its resolution today :

  • Gambling is a sensitive area where industry self-regulation is not sufficient.
  • Gambling is not an ordinary economic activity and a pure Internal Market approach to gambling is not appropriate. Important social and public order aspects must be considered.
  • Online gambling operators must comply with the legislation of the Member State where the customer (player) has his residence
  • The European Institutions should work closely together on a political solution rather than seeking decisions by the European Court of Justice.
  • Member States have the right to strictly regulate and control gambling, in accordance with the subsidiarity principle and the respective tradition and culture of their country.
  • Member States have an interest in ensuring the continued financing of public interest objectives (good causes, sport, culture, etc.). Profits from gambling should be used for the benefit of society.
  • EU should help Member States in the fight against unauthorised and illegal online gambling service offerings.
  • The European Commission infringement proceedings against 10 Member States do not touch upon the existence of monopolies or national lotteries as such, nor do they have any implication for the liberalisation of the gambling markets in general.
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The European Parliament is well aware that gambling is a sensitive area and that lifting wellfounded restrictions would create issues with regard to consumer protection and public order”, Dr. Wortmann said.

Referring to the Council discussions on gambling which started last summer, Dr. Winfried Wortmann, President of European Lotteries (EL) said: “The European Parliament and a majority of Member States in the Council want to work on a political solution, with due respect to the subsidiarity principle. It would be very helpful if the European Commission gave up its refusal to contribute to the Council discussions.” Referring to the European Parliament’s view that “profits from gambling should be used for the benefit of society, including rolling funding for education, health, sport and culture” and its recognition that Member States have an interest in protecting these “culturally-built funding structures”, Dr. Wortmann said: “The European Parliament knows that opening national gambling markets to online companies which pursue purely commercial interests and many of which are only ready to pay tax in the EU’s gambling tax havens Malta and Gibraltar, would endanger such funding of good causes.

Further background on gambling policy and law at the EU level

The European Court of Justice in Luxembourg is expected to rule this spring in an online gambling case referred to it by a Portuguese court. Central to the case is the question whether EU law is contradictory to a national lottery and betting monopoly which extends to the whole national territory, including the internet. In his opinion delivered on 14 October 2008, the Court’s Advocate-General confirmed that the grant of an exclusive right (monopoly) to a state-owned gambling operator may well be in line with EU law and added that “the aim of Community law is not to open up the market in gambling and games of chance”.

The European Court of Justice has decided in an important number of cases ( Schindler to Placanica) that the Member States have in this area a discretionary power to decide about the type and volume of games as well as about the type and number of operators, independently of the policy pursued by other Member States. The Court did also decide that it is perfectly possible to maintain a monopoly in this area. Upholding a restrictive gambling environment does not exclude that a certain controlled expansion of games cannot be pursued.

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The EU’s two legislative bodies, the European Parliament and the Council, made clear on previous occasions that they are, for reasons of social and public order, against the liberalisation of gambling and the creation of an internal market in this area.

Accordingly, gambling and betting were explicitly excluded from the EU internal market directives on E-Commerce (2000), Services in the Internal Market (2006) and Audiovisual Media Services (2007), while VAT on remote gambling services are made subject to taxation in the country of residence of the consumer (2007).

In May 2008, in a resolution on sport, the European Parliament confirmed its antiliberalisation stance on gambling and made clear that it wants gambling profits to be used for the public benefit including the funding of sport.

In July 2008, the Member States of the EU started discussing their national frameworks and policies for gambling together in a formal setting at the Council of the European Union. This marks the first joint initiative by Member States on gambling.

In 2006/2007, the European Commission launched infringement proceedings against 10 Member States, arguing that mainly their sports betting legislation was not in line with the ECTreaty (freedom to provide services). None of these infringement cases have been referred to the European Court of Justice so far. The European Commission has taken no decisions in these cases since the Council and the European Parliament started their initiatives on gambling mentioned above.

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About European Lotteries (EL)

European Lotteries (EL) is the European umbrella organisation of national lotteries operating games of chance for the public benefit. EL has members from over 40 European countries including all 27 EU Member States. The association's EU members contribute more than 20 billion EUR p.a. to the state budgets and the funding of sport, culture, social projects, research and other causes of general interest.²

For further information please CONTACT: Rupert Hornig, General Delegate, EL, Tel: + 32.(0)2.234.38.20, Email: eu.representation@european-lotteries.org.

 

 

Iowa Lottery Security Conducts Checks, All Prizes Properly Paid By Iowa Retailers

CEO Reminds Public To Report To Lottery Any Concerns About Its Games, Operations

DES MOINES, Iowa (March 12, 2009) --  In a continuation of its focus on player security, the Iowa Lottery recently conducted unannounced security checks at more than 120 lottery retail locations across the state to see how winning tickets would be handled. All prizes were properly paid by store personnel.

Lottery security investigators posed as customers and visited 126 randomly-selected Iowa retail locations in late February, presenting 128 lottery tickets for cashing that had won prizes of up to $100 each. In every instance, the location paid the correct amount.

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Iowa Lottery CEO Terry Rich said he was heartened by the results of the checks.

"The Lottery has known from its experiences through the years that Iowa's retailers are hard-working individuals who are part of the lifeblood of our state's communities," Rich said. "But there have been problems involving lottery-ticket redemption outside Iowa, and we thought it was important to double-check the process here."

Cases involving retailer fraud at some of the lotteries in Canada were revealed over the past few years. And this year in California, more than two dozen people working at retail outlets have been arrested for the grand theft of winning lottery tickets as part of checks by the California Lottery. All of the California suspects were accused of cheating lottery customers.

Rich said he is concerned that about half the Iowa retailers visited last month by lottery security investigators did not require that lottery tickets be signed before cashing them. He said the lottery will renew its efforts to educate the public about the importance of signatures on lottery tickets, and will specifically visit those locations that did not ask for signatures to inform them that ongoing violations will not be tolerated.

"A signature on a lottery ticket identifies it as belonging to the person who has signed it," Rich said. "That provides protection and avoids confusion for all those involved in the validation process. Consumers should protect themselves by signing their tickets and retailers should check for that signature."

Rich, who was appointed lottery CEO in February, said that while he anticipated things have been running smoothly in Iowa, he thought it was important to take a fresh look at the process of cashing lottery tickets here.

"It appears that the Iowa Lottery's regulatory and administrative tools have been effective, but each of us – whether we're a lottery employee, retailer, player or member of the public – must remain vigilant if we're to protect ourselves against fraud," Rich said.

Over the past few years, the Iowa Lottery has increased its focus on lottery security in a variety of ways. In January 2007, the lottery held a joint news conference with the Attorney General's Office to warn Iowans about lottery scams. The Lottery also enhanced the player security information it offered on its Web site (visit www.ialottery.com and click on "Player Security" to learn more).

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In 2008, the lottery instituted two other security enhancements, requiring that tickets be signed on the back before they can be checked or cashed; and that receipts be printed for all lotto and instant-scratch tickets that are checked or cashed. Two receipts are printed – one for the retailer and one for the lottery player – that show the results of a particular ticket and whether it has won a prize. Receipts are not involved for pull-tab tickets, as the amount of any pull-tab prize won is already printed on the ticket.

Rich said that integrity is a cornerstone of any lottery, and Iowa's lottery will not compromise on the issue.

"The Iowa Lottery is a leader in consumer protection," Rich said. "Iowa has had a very strong record regarding lottery security and all of our elevated efforts over the past few years are designed to protect against even the possibility of fraud."

Rich said lottery investigators also will continue periodic, random checks of ticket validation.

"I have directed our security team to continue ongoing investigative research," he said. "It's important to continue our vigilance to protect consumers and the integrity of the Iowa Lottery."

The retailers visited by the lottery in February were in 76 different cities across the state and included a mix of establishments in urban and rural areas.

Rich encourages anyone who has a concern about the lottery, its products or operations to contact the lottery at 515-725-7900 or e-mail the lottery at Wmaster@ialottery.com.

Anyone with a security-related concern should direct their inquiry to the Lottery Security Department at 515-725-7888.

There are a variety of ways to learn about the lottery and its products²:

  1. Watch the televised drawings in lotto games.
  2. Check information on the lottery Web site at www.ialottery.com.
  3. Ask a retailer to print winning numbers reports from the lottery terminal.
  4. Call one of the lottery's five regional offices around the state for information.
  5. Listen to lottery results on local radio stations.
  6. Check lottery results in local newspapers.
  7. Call the lottery’s winning numbers hot line at 515-323-4633.
  8. Sign up for the lottery's VIP Club and receive e-mails of winning numbers and drawing results.
  9. Sign up for the lottery's text-messaging service that sends winning numbers and other information directly to a player's text-enabled mobile device.
  10. Follow the Lottery on Twitter, friend the lottery on Facebook or visit the lottery's blog at www.ialotteryblog.com.

Since the Iowa Lottery's start in 1985, its players have won more than $2.2 billion in prizes while the lottery has raised more than $1.1 billion for state programs.

SOURCE: The Iowa Lottery.


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